As most of you know I've been working the last couple months on adding improvements and fixing a lot of long standing issues with GamParse. It is NOT yet finished, but I believe it is in a place where it is mostly stable and requires/needs wider testing to iron out further issues. So for those interested in helping me test it, providing feedback, and offering suggestions, follow this thread. You can download the latest test version from this thread: >>>Download here<<< Each time I make a change I'll reference which test version you should be using to see the changes, but you should always be able to download from the above link. Be aware that as a Beta version all settings will be default and need to be adjusted how you like them. Each update will reset settings to default to ensure it starts in a clean state. Special Thanks to Kizant for helping with some speed optimizations and to the EQ Coders who put in the new messaging stuff: Niente, Dzarn, Klanderso. Final Note: Loading new logs (Post TBL patch) or older logs (Pre-November patch) should not encounter any huge problems. If you load a log that has info from those patch days, (Or Beta, don't try to load Beta logs at all) there may be a problem. I'm working on fixing it but it's more complicated than you'd think. Final Final Note: Let me restate that it is NOT YET FINISHED. Things are still in progress and there are bound to be several issues I haven't personally encountered yet. If you find a problem, please post about it here and keep this thread on topic. As far as specific testing goes: Test EVERYTHING. Almost nothing went untouched so everything needs to be tested for accuracy. There are special tabs that are viewable. These are for TESTING and will be removed. They display raw data that has been parsed and can be used to compare to the raw log and/or the calculated summaries to look for discrepancies. Be aware that these tabs are SLOW and can take several minutes to populate if you load in a big log file. That's normal.