September 23, 2015 _____________________ *** Highlights *** - Modified the way that a weapons damage bonus is calculated. This should result in increased weapon damage bonuses, especially for two-handed weapons. - Most clickable buff items will now grant you a passive AA ability with a permanent effect! See the Items section for details. - Look out for new Nights of the Dead items available in the Marketplace, beginning October first! - Made several changes to the way Fading Memories and other escape abilities work. Please see the AA section for details. *** Items *** - Keep an eye on the Marketplace starting in October for new and returning Nights of the Dead items! You'll be delighted to find sinister mounts like the Dark Direhound, horrifying weapon visuals like the Nightmare ornaments, fiendish familiars like the Cat in a Bag, Player Studio offerings, and much much more! - Updated the way that the alternate advancement ability Sinister Strikes functions. The ability now grants weapons wielded in your offhand a percentage of your weapons damage bonus. This change allows the ability to grant an effect for weapons with a delay lower than 30 and will better scale to higher damage weapons. - Fixed an issue that would cause items to be deleted if you tried to send them to a player that doesn't exist. - The server is no longer alcohol powered and no longer requires a sacrifice of an alcoholic beverage when you drink an alcoholic beverage. - Changed the following buff lines that result from activating items so that their effects grant the bearer passive AA abilities: Ancestral Memories, Aura of Battle, Breath of Atathus, Expanding Mind, Form of Defense, Form of Endurance, Form of Protection, Form of Rejuvenation, Grim Aura, Knowledge of the Past / Soothing Breath, Might of Stone, Myrmidons Skill, and Prismatic Ward. - - Activating an item with one of these spells grants you a passive AA ability at a rank that matches the power of the buff. (Activating an item with a weaker buff will not lower your passive AA ability rank.) - - Activating an item with one of these spells now casts a shadow spell named for the buff line. These shadow spells have no effects but are permanent duration and are intended to allow you to retain the use of these items as a means to reduce the impact of incoming dispel attacks. - - When you are granted a rank of one of these passive AA abilities you are now also granted an activated ability called Item: Disable Item Abilities. This ability will clear all of your item-granted abilities and allow you to start fresh. - Extended the spell durations of the following item buff lines: Aura of the Void, Essence of Ruaabri, Gnoll Reaver Fortitude, Gunthak Grit / Fortitude, Illusionary Spikes, and Thorny Shield. They all have a permanent duration and persist through death. - Fixed a problem that could cause some items to be lost when unpacking a suit of Hero's Forge armor. *** Quests & Events *** - Look to the marketplace this October for the Cat in a Bag. Each one contains a random adoptable cat familiar. Trade them to your friends or collect them all yourself, and keep an eye out for the easily terrified Scaredy Cat familiar and always agitated Cranky Cat familiar! *** Spells *** - Spells can now have more than one focus effect at a time, similar to AAs. - Melee skills that apply buffs to the caster no longer require a target in order to work. - Shadowknight - Adjusted the hatred multiplier for the gift recourse from the line of Touch spells to be as good or better than the highest rank of the AA ability Voice of Thule that is available at each level range. - Spells that allow you to gravitate your target toward your location have been modified so that they only function on targets up to level 100. This applies to Compliant Lurch and Forceful Attraction. *** NPC *** - Reviewed the majority of enemies in Call of the Forsaken and The Darkened Sea zones with regards to immunity to runspeed changes, mesmerization, stun, lull, charm, and fear, and removed or relaxed restrictions on most NPCs. - Fixed some enemies that were immune to fling and gravitate effects but would allow players to attempt to cast on them. These spell now fail immediately upon casting on these immune enemies rather than upon landing. This applies primarily to raid encounters and encounters in the Plane of War. *** AA *** - Passive AA abilities that modify the amount of hatred generated by the player's actions can now be toggled on and off. This change means these abilities can now be auto-granted to all classes, and allowed us to refund the activated AA ability Negation of Subtlety. - The AA abilities Knowledge of Alaran Culture and Advanced Knowledge of Alaran Culture have been removed. All Veil of Alaris AA abilities that required the purchase of Advanced Knowledge of Alaran Culture have had that restriction removed. - Consolidated All bind-wound-related AA ability lines (Bandage Wound, Mithaniel's Binding, Field Dressing, and Combat Medic) into a single general line called Bandage Wounds. - Consolidated the general innate statistic lines (Innate Strength, Innate Agility, etc) and the statistic cap lines (Planar Strength, Planar Agility, etc) into single ability lines in order to reduce UI clutter in the AA window. For example: Planar Strength is now rank 16 of Innate Strength. - Glyph of the Indeterminable Reward and Glyph of Unfathomable Reward no longer share a re-use timer with the other Glyph AA abilities. - Corrected an issue with the Ageless Enmity and Area Taunt AA abilities that prevented them from adding the intended amount of hatred over the previously most hated target. - The passive AA ability Spell Casting Reinforcement no longer extends the duration of invulnerability spells. - Unobtainable ranks of Hero's Vitality, Hero's Fortitude, and Hero's Resolution no longer display in the Special tab of the AA window. Newer ranks of the ability are displayed as they become available as rewards for completing content. - Beastlord - Renamed the AA ability line Extended Feralgia to Extended Moongrowl and corrected it to work on level 105 spells. - Beastlord - Corrected an issue with the AA Extended Bloodlust that prevented it from extending the duration of the second rank of the Bloodlust ability. - Beastlord - Renamed the AA ability line Spell Casting Subtlety to Combat Subtlety and updated its description to better reflect the fact that hatred generated by both spells and melee combat is affected by this line. - Beastlord - Corrected a bug with the passive AA ability Extended Moongrowl that prevented it from extending the duration of the Growl of the Leopard and Feralgia lines of spells as intended. - Beastlord - Adjusted the required level, expansion and costs for the Shaman and Beastlord versions of the AA abilities Shrink and Group Shrink. This corrects an issue that prevented the beastlord version of the AA ability Shrink from displaying. - Berserker - Renamed the AA ability line Echoing Cries to Extended War Cry. - Berserker - Removed the ability for the self-damage component of the AA ability Agony of Absolution to apply critical damage. - Berserker - Updated the AA ability line Axe of Rallos to function with the level 105 skill Axe of Numicia. - Berserker - Renamed the AA ability line Extended Havoc to Extended Cry Havoc and it now functions on the ability Cry Carnage. - Berserker - The AA ability line Decapitate no longer reports "Your target does not meet the spell requirements" when melee attacking targets that are above the level in which the ability can trigger. Instead, the decapitating blow will deal 0 damage to targets that are too high of a level for this ability. - Berserker - Furious Rampage now places a visible buff on you to indicate its duration and to allow you to remove the effect early if needed. - Berserker - Created Focused Furious Rampage, a new AA ability that allows you the same number of additional combat rounds on a single target. - Enchanter - Changed the re-use times of all enchant material AA abilities from 1 to 8 hours to 10 to 60 seconds. These abilities now share two re-use timers (one for mass and one for single use). - Monk - Destructive Force now places a visible buff on you to indicate its duration and to allow you to remove the effect early if needed. - Monk - Extra melee rounds granted from Destructive Force now have the ability to trigger additional hits from double attack, etc. - Monk - Created Focused Destructive Force, a new AA ability that allows you the same number of additional combat rounds on a single target. - Monk - Updated the AA ability Hastened Destructive Force to function on both Destructive Force and Focused Destructive Force. - Rogue - Rakes Rampage now places a visible buff on you to indicate its duration and to allow you to remove the effect early if needed. - Rogue - Created Focused Rakes Rampage, a new AA ability that allows you the same number of additional combat rounds on a single target. - Paladin - Modified the AA ability Beacon of the Righteous so that it will now impart its instantaneous hatred component even if the stun and hatred over time components of the ability are resisted. - Paladin - Changed the resist modifier for Divine Call to be more in line with other gravitate and fling abilities. - Paladin and Shadowknight - Added a new passive ability line, Bold Attacks, that increases the amount of hatred generated by your actions. Reduced the effective hate percentages for the activated AA abilities Voice of Thule and Marr's Salvation so that maximum hate generation is close to the same amount. - Warrior - Added more ranks to the passive AA ability line Bold Attacks and extended the line to lower levels to match the levels that the Paladin and Shadowknight version of this AA ability line become available. - Warrior - The buff applied when using Rage of the Forsaken has had its duration and aggro multiplier reduced to better reflect intended values with the recent changes to Bold Attacks. - Warrior - Renamed the AA ability line Hastened Defiance to Hastened Warlords Tenacity and re-ordered the ranks to reflect their proper power growth. - Warrior - All ranks of the AA ability Warlords Tenacity now count down in buff-frozen zones. - Warrior - Modified Warlord's Grasp so that the improved taunt portion of the ability will continue to function even if the target is immune to the gravity portion of the ability. - Warrior - Sneering Grin ranks 1-3 have been changed to be a toggled passive ability. - Wizard - Modified the AA abilities Frenzied Devastation and Sustained Devastation so that only the spells focused by these abilities will use charges and receive the focus effect. - - Adjusted the mana cost component of these abilities to make them less mana efficient. - - Improved the number of charges slightly for Frenzied Devastation and substantially for Sustained Devastation. - - Improved the chance to critically cast granted by Sustained Devastation. - - Created two additional ranks of Sustained Devastation to better match the available ranks of Frenzied Devastation.