Game Update Notes: November 14, 2018

Discussion in 'Game Update Notes (Live)' started by EQ Dev, Nov 14, 2018.

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  1. EQ Dev Developer

    November 14, 2018

    *** Items ***

    - If a player purchases item(s) from the marketplace, and all inventory and bank slots are filled, then items will now be placed in Item Overflow instead of causing the purchase to fail.
    - Added a new type of item, lore equipped items. Players can own many of these items, but may only wear one at a time.
    - Corrected the typo on the spell for Lifesoothing Potion
    - Corrected the spelling of several 'Crystalized' items to be 'Crystallized' items.

    *** Spells ***

    - Added messaging when a spell fails to hit a target due to being in a different environment than the caster.
    - Healing spells now report actual and potential healing to all players in the area. Added an additional chat filter option to turn off heals that land for zero.
    - Paladin - Corrected an inconsistency in the maximum targets hit by the Splash of Sanctification. All ranks are now unlimited as intended.

    *** Miscellaneous ***

    - Changed how guild data works on the server to help alleviate server lag.

    *** UI ***

    - Added chat messages for player summoned healing auras.
    - Fixed an issue where players with large bags could not open all of their bags at once.

    - The EverQuest Team
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