Found a fix for huge issue with cpu/gpu usage

Discussion in 'Player Support' started by Eniner, Oct 1, 2018.

  1. Eniner Augur

    So upon logging in after some time of not playing due to medical problems i found some major issues.

    1 i use to be able to box more then most can fathom just to log em in cause i could. I have noticed insanely amounts of cpu/gpu usage being added as almost a memory leak.

    2 6 accounts had me a 80-87% cpu usage which for me is beyond high.

    So I found lots lag and was wondering hmm what can it be. So my first thing i tried and actually fixed it completely.

    Eqclient.ini is doing some very very funky stuff at the moment. I replaced my eqclient.ini with a older rof version ini and it was day and year difference. I cant even say night and day because i went from 6 accounts at 85% to 6 accounts with only 14% usage. While my medical problems dont allow me to play like i use to and find the direct issue i will report it to be looked into if yall care to single it out 1 by 1 till find the issue. But replacing it with older ini 100% fixed the issue.
  2. Caell Augur

    Don't leave us hanging, please let us know what your find!
  3. Geko Journeyman

    where did you find the old ROF ini ?

    my computer:
    AMD fx8350 OC'd to 4.8ghz
    gtx 1080 ftw
    32GB RAM

    Can't 3 box anymore after last patch .... prior to last patch I could load in 15 accounts with 0 lag.
  4. Geko Journeyman

    OP's Solution is Verified. I just logged in 9 accounts with 0 lag after swapping my Eqclient.ini file out with an older version.
  5. Khat_Nip Augur

    What parameter changes were there between new and old? It is just a text file after all.
    Surely you could diff the new vs old and list what the differences are that have such a significant impact.
    Metanis likes this.
  6. Fireballs Journeyman

    where are you downloading the old client from ?
  7. Danladil Master

    Try renamng your current eqclient.ini to something like eqclientold.ini and let eq recreate the client.ini. You may need to reset some of your personal preferences but see how that effect your cpu/gpu usage.
  8. Eniner Augur

    Code:
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    AttackOnAssist=FALSE
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    UseLuclinEruditeFemale=TRUE
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    UseLuclinWoodElfFemale=TRUE
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    UseLuclinHighElfFemale=TRUE
    UseLuclinDarkElfMale=TRUE
    UseLuclinDarkElfFemale=TRUE
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  9. Eniner Augur

    Above is a basic Rof2 eqclient.ini replacing your current with this on will reduce lag but there is a chance it may disable some things in game that you are custom to as i assume the newer ini has more features added. But until they can pinpoint the problem this one will work for now.
  10. Toader New Member

    Two big differences I see in the EQClient listed above and mine are:

    UseWASDDefault=1
    CPUAffinity0=0

    Since the issue has to do with the CPU usage, I am thinking the second one might be the problem.

    Thoughts?
  11. Metanis Augur

    For most multi-boxers on current OS versions you should have a CPUAffinity line per instance and set to minus 1. So if you 4 box you should have

    CPUAffinity0=-1
    CPUAffinity1=-1
    CPUAffinity2=-1
    CPUAffinity3=-1
    All this really does is have Everquest offload CPU decisions to the Operating System. Otherwise you can specify which instances run on specific CPU cores. So that if you had a quad core CPU...
    CPUAffinity0=0
    CPUAffinity1=1
    CPUAffinity2=2
    CPUAffinity3=3

    would have Everquest run each instance on a different core. Keep in mind that certain unmentionable software packages have their own methods of dealing with CPU core assignments and optimization strategies.

    This whole issue is a holdover from Everquest's age. When this game was developed we only had single core CPUs and for a time the game would run every instance on that one core. So when the first dual core processors came out people would find processor core 0 running at 100% while processor core 1 would be just idling and doing very little. The concept of CPUAffinity was to be able to spread the instances across all available cores. This decision making now is normally offloaded to the Windows OS which is what the "minus 1" setting will do.

    (Note, when dealing with computer issues most things are numbered starting at zero not one!)
    Wulfhere likes this.
  12. Eniner Augur

    Well one problem with this.... I had Cpu affinity turned on in orig ini. 6 accounts with it on had me at 87% cpu usage. I removed the ini altogether replacing with older one without cpu affinity im at 14% usage with same 6 accounts. I dont even need cpu affinity to run 1000% times better.
  13. Eniner Augur

    This is not by any means a cpu affinity issue as my problem is 100% fixed without that even being enabled in my eqclient.ini or any other methods of turning it on. This to me is purely a cpu or gpu memory leak. By removing something in that orig ini it has fixed my issue I played with this for about 14 hours before i found it was something in the eqclient.ini. I built my pc to never know the meaning of lag on any game that is out at the moment. So as can imagine when i go from playing normal to ultimately not playing at all from lag it sent me on a mission to find its cause. I dont have the energy nor time i once did to single it out hoping someone at the company will take the time or someone on the forums here will take the time to single it out.
    Mintalie likes this.
  14. Sarkaukar Augur

    This is the biggest culprit, and with the eqaffinitycpu it would have a severe effect. (hw) Vertex Shaders can NOT be disabled. That hw stands for hardware and by having it unchecked it has moved the workload from the hardware to be emulated by software. Without Vertex Shaders graphics would be practically non-existent.

    In fact, several threads over the last year of people upgrading their system, copying their EQ folder, including eqclient.ini and not changing the settings.. or they run into something and starts unchecking boxes. The hw Vertex Shaders was added by SOE when there were a few video cards that could not draw them, so they had to be emulated via software side, pushing the load to the CPU......

    Also, the "lag" could have been the game was not taking up enough system resources and the CPU/GPU throttling down, since most systems are set by default to either Balance or Power Saver. Changing Power Options to High Performance prevents the CPU throttling.

    You also may need to setup a profile for everquest in the Nvidia panel and set Power Management mode to Max Performance.
  15. Eniner Augur

    Well that ini posted is the fix. I run 100% better with that ini then the default one daybreak gives on download at the moment. So mine is disabled with 6 accounts at 14% verse using daybreaks ini at 87% 6 accounts.
  16. Daedly Augur

    Off topic, but i wonder what the lockwindow option does. If only that could lock all my UI windows in one fell swoop...
  17. Metanis Augur

    I just tried many CPUAffinity settings and it made little difference so long as I didn't expect 1 core to run many instances. So I agree there is another culprit like the HW Vertex Shaders mentioned previously.
  18. Geko Journeyman

    Sadly, they must have patched the eqcliient.ini again today ... because I got the lag back. switched out the eqclient.ini again ... and no more lag once again.
  19. NameAlreadyInUse Augur

    Can you (or somebody) post both the before and after .ini files? The information (and solution) appears to be available, but everybody is only posting half of the problem and then making guesses. Let's get a laggy .ini and a working .ini from the same system and identify the specific differences.
    FatheadGuildLuclin likes this.
  20. So Happy Augur

    Has any of this been posted in bugs or somewhere a Dev might see it? Would be nice for them to take a look at it.

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