Fixing GuildManagement window to work like it did before.

Discussion in 'The Veterans' Lounge' started by Hiladdar, Jan 19, 2018.

  1. Hiladdar Augur

    With this patch the guild management window was change to where it displays guild members by page. To add insult to injury, some mastermind decided to the new change is not be persistent between gaming sessions, meaning that if you want to view the entire guild on always without having to page thru screens, you are forced to waste your time clicking "All" button every time you log in or switch characters.

    To make matters even worst, the combo box that displays the options, DBG failed to provide basic quality assurance which is evident by the combo box, not correctly displaying the combo box choice for 1000. Because the combo box is not large enough, the display for that option is truncated to display "100".

    The fix to this newly introduced UI breakage and revert guild management window to how it displayed the entire guild as it did before this patch is simple.

    a. Open up your favorite text editor

    b. Find and replace:



    c. Move the edited file to your UI folder.

    This will force the guild management window to function as it did before.

    The correct way implement this functionality would of been to have a wider combo box, and to store the players choice in UI_PlayerName_ServerName.ini with the default setting on ""All" in the absence of any player choice.
    Axxius likes this.
  2. Axxius Augur

    The correct implementation should split the list into pages AFTER applying the filters (hiding Offline, Alts). The current version is totally useless for any purpose, and the only 'normal' way to use it is to set it back to 'All'. Or just replace all options with 'All' as suggested above.
  3. Yinla Augur

    My biggest beef with the new guild management window, is it doesn't show things in real time, people logging in don't show up, the same as those who zone.
  4. Jumbur Augur

    That it isn't updated in realtime could be one of their "server-optimizations". Maybe realtime guild-rooster-polling was bogging the servers down somehow, I have no clue where the bottlenecks are :confused:

    I can't see any other reason to mess with the guild-tool.

Share This Page