With the changes can we please stop forcing players into /pick and let the players choose if they want to play in a /pick or not. Over the course of the weekend I have had my group split multiple times in different /pick & base zones, campfiring in, dropping a mission and zoning out and just zoning in normally. Switching pick is now going to put those in the /pick at the zone in not too bad for some missions but in Scorched Wood the HA missons are a long way from the evac spot a long way from the rest of the group when you zone back with see invis in the way to get back. Not friendly if the group wants to continue after finishing a mission. /pick closing down when the base numbers drop isn't fair on any groups that were in a /pick and were given a 15 minute warning, if they have been camping named which spawn roughly every 72 minutes (as confirmed by Dev in another thread) they have been wasting their time. Can we get this changed so that the /pick only closes if their are no active players.