Maybe I'm alone in this, but I'm getting really annoyed with how these purchase rewards are offered. This is 2019, and EverQuest expansions cost more money than they ever did, now offering a $250 bundle. Yet, every single expansion always has about 3-4 items that are available "once per character" and everything else is "available once per account" which is terrible. Let me tell you what ends up happening, at least on my end. I end up claiming all of my "once per character" rewards freely, and all of my "once per account" rewards just get hoarded and sit there because I'm afraid to claim them on the "wrong" character that I'll end up abandoning at some point. Especially because I assume that Daybreak wants TLP players to buy their expansions too... Way more than half of the rewards become useless when a new TLP rolls out and everyone starts over, thus abandoning the toons they claimed those "once per account" rewards on. I have a ton of those on Live characters too that I'll never see again. This "once per account" stuff is bull. I'm someone that doesn't play Live anymore, but I would actually buy these expansions if there was something I could really use in the purchase pack, but I'm not paying $60+ for literally 3 items that I can use on all of my characters. A Coldain illusion item is "once per account" ...why? The only things that I could reasonably see being "once per account" are the XP potions and other consumable items. Maybe the bags too, because I know that's where Daybreak makes a lot of revenue. But making things like illusion items and mounts "once per account" is bull. Make them "once per character" and keep making them look cool and we'll keep buying them. TLDR; Daybreak keeps introducing cool illusions, mounts, and other stuff as "once per account" items and they should really be "once per character" for the amount of money they charge per expansion. It's 2019 and this doesn't feel like it gives real value for your money to those that buy the expansion just for the rewards because they're not playing end game on Live, you're essentially paying $60+ for 3 "permanent" items.