No, this isn’t because we lost our 200% bonus haha So I used this last weeks bonus as much as I could to level an alt up. Made it to about 100 (had to work all week /cry). I know each expansion our players power grows considerably. And as such, mob difficulty needs to scale as well. But I started noticing that during RoF specifically, that mob health begins to start getting a little out of hand. And more so for each successive expansion (that I’ve made it through so far, into EoK). So I leveled a BST, and been molo for the majority of the 100 levels. Which is fine. I understand this is meant to be a group game. So the time it takes me to kill things is going to be a bit slower than a groups kill rate. And this is why I titled it exp rate instead of just total exp. HoT, VoA, and RoF were all about the same exp rate. But stepping into TDS (skipped CotF outside of a few HAs), TBM, and EoK, it’s taking me a lot longer to kill mobs. Did a little progression in all 3 expansions thinking maybe the quest/mission rewards would help bridge that gap…and it really doesn’t. I know part of the issue is my gear. Still mostly VoA, and 1-2 pieces from RoF/TDS/TBM. My characters damage output doesn’t keep up with the scaling of mob health. I’m currently 104, pet is tanking like a beast (pun intended) and I have no fear of dying on single pulls. But man it takes awhile to kill things. Outside of boxing, what ways have you fellow players found to circumvent the steep hill of experience rate drop. I am in a guild, and do group and am actively LFG but you all know what it’s like below level cap mass slaughtering DBs from previous xpacs is about the same as taking on a white/yellow in EoK currently. PS I do use Overseer although it’s new to me and I’m not as proficient as to get 5 missions done in the AM and the PM. But every little helps!