When a rogue wants to use evolutive boots and gloves he looses 2 times 17 Backstab stats that are on class armor but arent on evolutive armor. To compensate we need 4 slots 3 augs if u ve access to all those backstab augs. That s quite a regression coz all other class dont loose that kind of stats where rogue have to reitemize and compensate with type 3 augs just for those stats lacking. Will the backstab stats be one day added to those evolutive gloves and boots coz even lvl 6 of those items lack those stats.
It’s the same for monks and berserkers but let me help you understand as this has been posted about several times now. Those mods are —- flat — damage increases to those abilities. Meaning that if you were to backstab for 150,000 with a +17 backstab item You would backstab for 149,983 damage without it. It’s irrelevant nowadays with the massive amounts of damage our characters are doing. Not worthy of developer time with a new expansion on the horizon.