Evolutive items stats for rogue

Discussion in 'The Veterans' Lounge' started by Rekni, Jul 8, 2019.

  1. Rekni New Member

    When a rogue wants to use evolutive boots and gloves he looses 2 times 17 Backstab stats that are on class armor but arent on evolutive armor. To compensate we need 4 slots 3 augs if u ve access to all those backstab augs. That s quite a regression coz all other class dont loose that kind of stats where rogue have to reitemize and compensate with type 3 augs just for those stats lacking.

    Will the backstab stats be one day added to those evolutive gloves and boots coz even lvl 6 of those items lack those stats.
  2. Monkman Augur

    It’s the same for monks and berserkers but let me help you understand as this has been posted about several times now.

    Those mods are —- flat — damage increases to those abilities.

    Meaning that if you were to backstab for 150,000 with a +17 backstab item

    You would backstab for 149,983 damage without it.

    It’s irrelevant nowadays with the massive amounts of damage our characters are doing. Not worthy of developer time with a new expansion on the horizon.
    Jhenna_BB likes this.