EverQuest: Rain of Fear Hunter and Collector Systems

Discussion in 'News and Announcements' started by Piestro, Nov 20, 2012.

  1. Piestro Augur

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    Not only does EverQuest: Rain of Fear have all sorts of new content to explore, there are also a number of systems going in that will add all new achievements to pursue!

    Collection System

    Collection items are found throughout every new zone in Rain of Fear. The items each fit into unique sets, and provide additional insight into the lore and stories of EverQuest: Rain of Fear. With four sets in each zone, and eight to ten items making up a complete set, there are tons of items to collect. There is even a “meta set” that is scattered throughout all of the Rain of Fear zones!

    There are two ways to gather these collections. Some of the items are found through drops. Others are placed out in the open in the zone and “sparkle” in order to grab the adventurer’s attention and promote exploration. The items and collections are themed to each area. For example, you may collect Beard Styles off of Coldain and Frost Giants.

    While you might enjoy collecting these items just for the achievements they unlock, you’ll also enjoy the rewards for completing each of the various collections. You will receive approximately 20% of the XP that would be necessary for the level each collection is intended for, as well as another 20% for completion of the entire zone. Some collections also come attached with items and titles!

    Once you’re done with your own collection, or if you just find yourself in need of a little plat, many of these collection items are tradable. There’s likely to be a thriving market for the rarer pieces, so price yours accordingly!

    Hunter System

    Most Norrathians might see a skunk wandering across Butcherblock and think, “I’ll leave him alone. I have other things to attend to.” That was before EverQuest: Rain of Fear! Now, there will be a reason to mercilessly slaughter the innocent (and not so innocent) creatures of Norrath: Achievements!
    Now, every mob that you kill in Norrath has an achievement attached to it. The achievements compile based on the number of each type of mob that you kill. As Assistant Designer Chris “Dzarn” Black says, “There’s never not a reason to kill something.”

    The primary rewards for this new system are new special AAs and titles. As you kill more and more of each type of mob, you begin to learn more about the weaknesses of each individual race. Once you’ve slain enough of a particular group of mobs you’ll earn a special AA that deals damage to that particular race.

    Here is a selection of some of the Achievements you can earn:
    • “It Stinks” – skunks
    • “Beetle Mania” – beetles
    • “Get The Broom” – spiders
    • “Stake Dinner” – vampires
    • “The Ambassador” – members of every playable race
    There is also a premiere title you can earn for completing all parts of the hunter system. With 722 different mob types in game, this new system presents a massive wall of achievements to be earned!
  2. Darktessa New Member

    So basically you are slowly turning EQ into EQII?
  3. MeloxXx Journeyman

    please please let there not be a click as for every species in EQ. There are only so many buttons on a keyboard and VoA used most of them already
  4. Riou EQResource

    There isn't, it is one button, it checks to see if you have it, if you do -> fire DD, if not -> it gets locked out :(
    Also it doesn't work on raid con mobs :p
  5. Ponlou_EM New Member

    You should not require RoF for this , you should of done stuff to EQ like this yrs ago , its sad that you put it in a expansion that to me isnt an expansion more or less stuff just thrown together and putting a name on it and saying expansion .
  6. Liliana Augur

    the collections in Shards Landing are only giving 2-3% level experience at 95 on the Test Server, no where near the stated 20%. I've completed all 3 of the ground collection ones with the same results.
  7. fulloceandepth New Member

    I completed one in Valley of Kiing Xorb as a 95 last night, ans same thing. 2%.