Discussion in 'General Beta Discussion' started by Emiliss, Oct 25, 2017.

  1. Emiliss New Member

    Hello there! I love that you've added more spell gems. I'm curious though, did you guys happen to add some new EQ Types for the names of the two new slots in the code?

    Example: EQType 150 for the 11th coded slot for the name of that spell. (12th slot in-game)
  2. Guilrot New Member

    ^^ working on fixing UI and I haven't seen anything on what eqtype spell 13 will be
  3. JChan Administrator

    They don't exist yet. They will in a few weeks.
  4. Guilrot New Member

  5. Guilrot New Member

    I know it hasn't been that long, but any chance of an update?
    Thanks for all the hard work!
  6. JChan Administrator

    It's on the schedule to get added next week.
    Guilrot and Gyurika Godofwar like this.
  7. Guilrot New Member

    Ah that's fantastic! Thank you!
  8. smash Augur

    I wish that it was split into 2 files. 1 for spell 1-10 and another for 11-14. That way I could keep some up always, like buff spells. And move those to seperate part of screen not in center.

    Also ensure i not reload all.
  9. Guilrot New Member

    if you make your bottom 3 spell gems for buffs and save the sets then it makes meming spells quite easy.
  10. Zaph Augur

    Any news for this yet?, my spell casting window hungers !
  11. Vanrau Augur

  12. Demin New Member

    I only see 1 new slot why are there 2 new eqtypes
  13. Emiliss New Member

    Because there are two new slots in the code.

    Thanks JChan and Hludwolf! Much appreciated.
  14. Zaph Augur

    Ok, so ive updated my UI to include the two new spell gems, however the AA only offers 1 extra, is the 14th gem actually obtainable in game for me to test my UI somehow ?
  15. Jumbur Augur

    "Reserved for future use" most likely. :)

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