Fixed Internally Drake Fireball -- Skyfire Mountains

Discussion in 'Resolved' started by smash, Feb 4, 2020.

  1. smash Augur

    Thought I wanted to post this, as it was posted in veteran forum, but seems more a bug.

    Seems that the drakes fireballs get more and more powerful as the max level increases.

    https://forums.daybreakgames.com/eq/index.php?threads/drake-fireball-diefire-mountains.261836/

    When RoS got out, it was 120k unresistable damage, now it is 180k+

    Apparently it follow max level of the game, and not is static max dam up to level 110.

    It is already for problem for the people who is level 110 and wanna do the progression in RoS now.
    But think when a TLP server comes to RoS in X number of years and the max level of the game is 125, then the DD will be like 300k?
    Winnowyl, Duder, Dewhead and 6 others like this.
  2. enclee Augur

  3. smash Augur

    Thanks for the fix, is it in time to get with in Feb patch or first in Marts ?
  4. Natal Augur

    You can avoid the fireballs you know. You should not be taking any damage unless you are afk.
  5. enclee Augur


    This is a bug thread, not really a strategy discussion. The spell damage was out of era, and has been fixed internally.
    Smokezz, Yinla and Sancus like this.
  6. Natal Augur



    It is not a bug, it is just something you don't like. The spell effect is tied to the mob level and global settings for that level, and since those mobs are yellow cons to a 110, they took on global aspects of their level when the level increase expansion came out. There are lots of instances where this happens. They can be changed individually later on should the devs choose to, but they are not bugs as such.
  7. enclee Augur

    Cool.