I think that removing Overseer completely is not necessary. I would remove the PC experience reward option and minimize the time effort that has to be spend on Overseer. The merc experience reward option should be also removed and adapted as a bonus to mob kills and quests instead. Maybe even only to quests so that quests are focused on merc exp rewards and NPC kills would reward player exp as in the good old tradition that had been given up. That is a compromise that everybody including Daybreak could live with as a change to the better. The connection between Overseer and seasonal events would be untouched. Regarding the time effort: Just image if you had to play gems for 2x 10 minutes every day per account to get some rewards. It would be stupid also. The players do want to play EQ and not a mini game instead. Overseer is much to intrusive and the exp rewards to high and gratuitous. It should be purely optional for special also optional rewards like Overseer Tetradrachms, collectibles and tradeskill items. An Overseer session should not take longer than two minutes including everything like merc conversation quests. No need for merc conversations would be even better. The time effort could be further reduced by aligning all quests into 16-20 hour ones just like it had been done with Franklin Teek's daily quests. Further time reducing mechanisms can be found in my suggestions thread at The big Overseer revamp. As someone mentioned, there definetly could be a connection between the nerfed mob kill experience (in ToV and later expansions) and Overseer for the cash grab reason. If that is true, Overseer is even more destructive than I thought.