Deity Symbols are a quest line that are ancient, and that at one point supposedly went all the way up to grow with the specific deity for race/class. Today, there are so many race/class combinations and effects that having differentiated Deity Symbols would be impossible. Each archetype typically has it's own unique thing, along with specific classes get their own unique thing. Priests having one unique clicker per expansion is something that may take more time, but would place back in an underpinning into the core system that we're missing from differentiation to express the divine aspects of the game from a roleplayer sense. What are your thoughts?