Describe these trade offs for me. What parallel are you trying to lean on? What is there in any way like the dot limitation? Three rogues fit on a raid. Three beastlords. Three warriors existing doesn't make the fourth warrior worse. Heck, for most classes, including ranger, three participating makes the fourth *better* than they would be otherwise. But to include, in a roster of 54 deliberately sized to accommodate 3 of everything plus some slush space, three of each dotting class means they all have to play below their potential. What "other trade off raiders have to make" is like that?