You wrote us a letter, so I'm writing you one back. You claimed to be interested in communication and community feedback, which I'm extremely grateful to hear. Might as well get this rolling. I'll start by asking a few questions, then providing my own feedback as well as suggestions to players in adding their own. 1. Do you currently play Everquest? If not, when was the last time you played? 2. What do you personally see as problems with Everquest that you'd like to fix? 3. What does Everquest not currently have that you'd like implemented? I'm going to go ahead and get my own personal DREAM wish for this game out of the way: a complete remake. A new client with modern graphics and engine that keeps the design of the world and lore while keeping the old school mechanics, gameplay, and socialization of Everquest. Starts in Classic, if the Classic remake is a success then it just follows the expansion timeline, no reason to remake the entire game if the remake fails. Old client/servers still exist and are separate. Remake uses all new servers. Makes pure melees more involved from the start. *Ahem,* now that that's out of the way. Here's my feedback regarding the current game. 1. On live, the new/returning player experience can be rough. There is an insanely massive world to explore with thousands of lines of text to read, and there are so many systems to learn. All the while, you're thrown into a 22 year old economy with nary a copper. Also, in an old game like this, it feels like a large majority of the world and zones no longer mean anything. That makes players want to get to the higher levels quicker, where 99% of the playerbase is. But currently that journey is long and lonely. Unfortunately I don't have much of a suggestion for this other than making leveling more streamlined/easier/quicker (one benefit of leveling faster is that you get to higher valued vendor trash items quicker, which helps you economy-wise) . One big change I think could help though is making high level buffs apply their lower level version to lower level players instead of no buff at all. 2. I would love to see the in-game map remade into something that wasn't created in mspaint.exe. In addition, there is really no reason for almost every NPC to be marked on the map, the Find feature works just fine. 3. A sale price history of items in the Bazaar, that shows how much the item has sold for in the past. I would prefer just a straight up regular MMO auction house, but old games like this tend to make a lot of money on player's mule accounts so I see why that's unlikely. 4. Lesser played classes should be looked at (other players can probably better confirm which ones those are), why that is, and what can be done to fix them. 5. Revival of Guides, whom have the ability to temporarily take away players' chat channel access. The the Community, what are some of your biggest complaints and suggestions for Everquest?