I find it hilarious that at the launch of last years anniversary you put out the Unity mission that had copper flecked augs and it was amazing everyone enjoyed it. Everyone very much enjoyed that you could farm the mission out and try and get this RARE SPAWN named to spawn without having to sit around for an hour looking at the stars. The fact that a timer was added on to this but a guaranteed spawn was not honestly ruined this mission. It is so tedious and annoying to do now. Either this mission needs to have the replay timer removed or the named a guaranteed spawn. The same mindset follows into this years, lack luster aug drops to be honest, mission. They are not very good to begin with and then on top of it, the mission has an absurdly long replay timer on it. Decisions like these are what make people not want to do anni stuff. you might not even get augs that you can use then you have to wait hours on hours to replay something that is only in game for a brief time. now I have the ability to farm this mission until my eyes are bleeding across multiple groups and make augs rain down like you havent seen but the casual EQ player does not have that ability or the time always to wait that long on replay timers for what may be a very good aug for them to use in this years cloaks. It is just a shame that Devs are not taking into consideration that they are putting in BiS augs on an in game availability timer and screwing players over with how they are implementing them.