https://www.mmorpg.com/planetside-2...g-down-january-10-1000054751#vanilla-comments Planetside Arena has been shutdown after ONLY 4 months of being released. They basically cash grabbed any of their fans that had hopes for it instead of spending all that time and resources FIXING Planetside 2 for the playerbase that was loyal. This will only reduce their playbase because those fans that switched will most likely not return to PS2 after being stung (the game is free to play but they had a ton of launch specials you could buy in the store..that people will lose out on). This is DBG mindset over the range of ALL their games to include EQ. What can we implement that will get us a influx of cash grab even though it ruins the health of the player-base long term. For Everquest it is TLP's. Every TLP siphons players from live servers and other TLP's already made and when that server ultimately fails, of the people that quit the server, many of them don't return to what they were doing before. Instead of consolidating the servers to make a healthy community that will keep people around, they add more servers that make you feel alone (outside of your guild). Adding a Selos and Mangler at the same time split the population and killed Corinav . Adding a Miragul when you already had Phinny at the same place split the community. Adding Ragefire and Lockjaw split the community. Adding truebox and non-trubox splits the community. Only plus I can give this business model is atleast they are consistent at breaking up the community. Please stop cloning the game and just ADD to the game. Instead of adding entire servers, add heroic characters to CURRENT servers. Make some dead servers Free-to Play. Merge some live servers together. If you stop thinking about the short term profits, you can actually add to your long-term revenue.