Damsel of Decay

Discussion in 'The Veterans' Lounge' started by Elskidor, Jul 22, 2018.

  1. Elskidor Augur

    So, what's up with this mission? I left awhile during TDS and when returned I piddled a bit in EoK and then Agnarr server. Me and a friend decided to hit live a few months back and progression along the way. Everything has been a breeze and I was finally convinced to try boxing. So my Warrior is 110 18k AA and have my Bard 110 14k AA and my friend is running Ranger and Mage with 16k AA. All of us Conflagrat gear so nothing much has been an issue until this lady.

    Seems a bit of a nightmare and more trouble than it should be. We've ripped her down to single digit numbers and pop our cure potions but can't seem to beat her. Is it our healer mercs or what advice would you guys offer? It does seem way overtuned to me but I'm guessing it's part of the script that's screwing with us.
  2. Szilent Augur


    yes.

    Healer mercenaries are not replacements for player healers.

    It almost always matters some.

    Sometimes it matters a lot.
    Elskidor likes this.
  3. Kolani Augur

    Hold Furious to 40% and burn hard there.
    Elskidor likes this.
  4. Nniki Augur

    Watch out at 35%...

    [42913] Withering Limbs XIII
    Target: Single
    Range: 12000'
    Resist: Unresistable
    Reflectable: No
    Focusable: Yes
    Casting: 0s
    Duration: 2.5m+ (25 ticks), Dispelable: Yes, Persist After Death
    1: Decrease Spell Damage by 100% (Before DoT Crit, After Nuke Crit)
    2: Decrease Hit Damage by 100%
    3: Cast: Withering Life XIII on Curer
    4: Cast: Withering Faith XIII if Cured
    5: Increase Disease Counter by 29

    [42914] Withering Faith XIII
    Target: Single
    Range: 12000'
    Resist: Unresistable
    Reflectable: No
    Focusable: Yes
    Casting: 0s
    Duration: 2.5m+ (25 ticks), Dispelable: Yes, Persist After Death
    1: Decrease Healing by 100% (Before Crit)
    3: Cast: Withering Life XIII on Curer
    4: Cast: Withering Physicality XIII if Cured
    5: Increase Disease Counter by 29

    [42912] Withering Physicality XIII
    Target: Single
    Range: 12000'
    Resist: Unresistable
    Reflectable: No
    Focusable: Yes
    Casting: 0s
    Duration: 2.5m+ (25 ticks), Dispelable: Yes, Persist After Death
    1: Increase Hit Damage Taken by 2560%
    3: Cast: Withering Life XIII on Curer
    4: Cast: Withering Limbs XIII if Cured
    5: Increase Disease Counter by 29
    Elskidor likes this.
  5. Moege Augur

    ^^^^ Is a debuff, merc will cure it, which switches to the next buff that merc cures ... repeatedly.

    If you succeed with a merc go play the lotto, you are very lucky.
    Elskidor likes this.
  6. Raccoo Augur

    Those three debuffs are flipped when enough counters are removed with a disease cure spell. Cleric mercs aren't probably programmed to deal with flipping the debuff to the correct one for your class (anything except Physicality for tanks. Use Faith for DPS, and use Limbs for healers)
    Elskidor likes this.
  7. Thraine Augur

    yeah you need a real healer that has healing tools and good decision making. mercs suck so bad, it takes 2 mercs to even come close to 1 player cleric
    Elskidor likes this.
  8. Elskidor Augur


    Makes sense. The fight becomes insanity at that part and mercs are only adding to problem. Well, it's good to know what needs to be done before attempting that again. Thanks for feedback.
  9. Kolani Augur

    Since when are mercs curing in combat?
  10. Nniki Augur

    Healer mercs cast both Furial Renewal and Word of Greater Restoration.

    [55276/4740] Furial Renewal Rk. II
    Classes: CLR/110
    Skill: Alteration
    Mana: 3482
    Target: Single
    Range: 200'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 3s, Recast: 30s, Rest: 1.5s
    1: Increase Current HP by 22719
    2: Decrease Poison Counter by 40
    3: Decrease Disease Counter by 40
    4: Decrease Curse Counter by 43

    [55300/4742] Word of Greater Restoration Rk. II
    Classes: CLR/110
    Skill: Alteration
    Mana: 3486
    Target: Caster Group
    AE Range: 100'
    Resist: Beneficial, Blockable: Yes
    Focusable: Yes
    Casting: 4s, Recast: 1.5s, Rest: 1.5s
    1: Increase Current HP by 17434
    2: Decrease Disease Counter by 38
    3: Decrease Poison Counter by 38
    4: Decrease Curse Counter by 30
  11. Elskidor Augur

    In theory one could block those spells I suppose.
  12. Thraine Augur

    the problem is, mercs will cure before they will heal .. so if you have 2 mercs, and suddenly you need a cure, they will both stop healing to cure you, letting you die :(
  13. svann Augur

    Maybe we could request a system to program mercs which needs to happen first.
    Daedly likes this.
  14. Conq Augur

    Merc's are the Devil.
    Conq
    Genusii likes this.
  15. Szilent Augur

  16. NameAlreadyInUse #CactusGate

    We beat it last night with no priests at all :) SK, SK, beast, necro, necro, monk. Fun times!

    EDIT: Berserker, not beastlord. And we got all 3 /achs.
  17. Elskidor Augur

    Figured I'd revisit this since we finally returned and squashed her today. We decided to roll up a Shaman and Cleric and get them set up into the fold, so this nasty damsel went on hold awhile. Needless to say she's dead. Yeah, those healer mercs are really trash tier. We only took Shaman and it made all the difference. Thanks for the input!
    IblisTheMage likes this.
  18. Bigstomp Augur

    Congrats. And yeah, it's a bit of a rough mission and healer mercs really are that clueless.

    They're like the healer that a tanks significant other plays just so they can say they're playing with them.
    Actually not really. The mindless push one button while watching TV significant other would heal better.