Code Update Notes

Discussion in 'General Beta Discussion' started by EQ Dev, Oct 17, 2017.

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  1. EQ Dev Augur

    Please read this thread to see what new code changes have been deployed. If you would like to comment on anything in this thread, please create a new thread or join a related thread already in progress. Thanks!
  2. EQ Dev Augur

    *** UI ***

    - Consolidated the various merchant interfaces for the different types of currencies in the game (coin, LDoN adventure points, Discord points, DoN crystals, Quests / Raid currency (for example Orux), and Crowns).

    - Changed -
    EQUI_Animations.xml
    EQUI_MerchantWnd.xml
    fransisco, Metanis, Jumbur and 2 others like this.
  3. EQ Dev Augur

    *** UI ***

    - Added the ability to search for items in the merchant window.
    - Added the images for the achievements for Ring of Scale.
    - Fixed some icon overlap and text issues in the spell information window and the Marketplace purchase window.

    - Changed -
    EQUI_Animations.xml
    EQUI_MerchantWnd.xml
    EQUI_PurchaseWnd.xml
  4. EQ Dev Augur

    *** UI ***

    - Made some more tweaks to the new Merchant UI and updated the help window.
    - Fixed a typo in the comment for the filigree borders.

    - Changed -
    EQUI_Animations.xml
    EQUI_MerchantWnd.xml


    *** Miscellaneous ***

    - Fixed a bug that could cause the client to hang when opening the Merchant window.
    - Fixed an issue with character renames.
  5. EQ Dev Augur

    *** UI ***

    - Fixed the text box overlays on the purchase window.
    - Added target type and resist type to the spell description window.

    - Changed -
    EQUI_MarketplaceWnd.xml
    EQUI_PurchaseWnd.xml
  6. EQ Dev Augur

    *** UI ***

    - Corrected an issue where raid member names were duplicated in the Give to: and Set all to: lists in the advanced loot window.
    - Fixed an issue with selling the contents of a bag not displaying properly.
    Fanra likes this.
  7. EQ Dev Augur

    *** UI ***

    - Updated the Loyalty Crowns merchant to using the new common Merchant UI.

    - Changed -
    EQUI_MerchantWnd.xml

    - Removed -
    EQUI_NewPointMerchantWnd.xml
    EQUI_PointMerchantWnd.xml


    *** Miscellaneous ***

    - Fixed a crash that could occur when trying to sell a bag of items.
  8. EQ Dev Augur

    *** UI ***

    - Addressed an issue with the chat output when trying to sell the contents of a bag.
    - Added a button to open the adventure window in the merchant UI when interacting with an adventure merchant.
    - Alternate currency merchants will not properly display their available quantity of items if they have a limited count.

    - Changed -
    EQUI_MerchantWnd.xml
  9. EQ Dev Augur

    *** Spells ***

    - Added 20 additional pages to the spellbook.


    *** UI ***

    - Fixed an issue that could cause the client to crash if the description of a combat ability exceeds 512 characters.
    - Added scrollability and additional resizability to the Combat Skills window.
    - Fixed an issue preventing the purchasing of items from alternate currency merchants that required a quantity.
    - Merchants will now offer items for the correct currency, even if the item can be purchased elsewhere with a different currency.

    - Changed -
    EQUI_CombatSkillsSelectWindow.xml


    *** Miscellaneous ***

    - Made the following adjustments to the Intimidation skill:
    - - Corrected a longstanding bug that prevented the attacker from crying after failed Intimidation attempts.
    - - Increased the reuse time of this skill to 30 seconds.
    - - Increased the skill-up rate for Intimidation by approximately 300%.
    - - Increased the chance that Intimidation will succeed and introduced a bonus for being a higher level than your target.
    Ishtass likes this.
  10. EQ Dev Augur

    *** UI ***

    - Added new label eqtypes for spell gems 13 (414) and 14 (415).
    - Added new atlas images and links for the Ring of Scale zones.
  11. EQ Dev Augur

    *** Spells ***

    - Spells that stun or increase/decrease hate with your target will now be more likely to stack.
    - - This should prevent abilities such as Hallowed Lodestar or spells like Impose for Honor from conflicting between casters.
  12. EQ Dev Augur

    *** Mercenaries ***

    - Players who are only grouped with a mercenary no longer have to confirm before merging with another group.


    *** UI ***

    - Clicking a spell link in the spell description window will now properly open a spell description window instead of adding a link to the spell in chat.
    - Fixed an issue where shared loot was not being properly removed from the Advanced Loot Window when a group joins a raid.
    - Fixed an issue where players joining a raid could not see pre-existing items in the Advanced Loot Window.
    - Adventure Merchants now show the correct range of items.
    - Right-clicking and holding on any item in the merchant window will now bring up a temporary inspect window.
    - The Merchant Window cost column is now right justified.

    - Changed -
    EQUI_MerchantWnd.xml


    *** Miscellaneous ***

    - Addressed an issue where parceling an item to an offline player wasn't working the first time.
    Nniki likes this.
  13. EQ Dev Augur

    *** UI ***

    - Added 10 more item icon images files.

    - Changed -
    EQUI_DragItems.xml


    *** Miscellaneous ***

    - Fixed an issue with mailing parcels to offline characters and changing offline character's guild rank level.
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