Casual TLP server?

Discussion in 'Time Locked Progression Servers' started by Minalia, May 8, 2022.

  1. Minalia New Member

    It would be nice if we had a nice and slow TLP server for those who are more casual. I know a lot of people who hate how fast TLP Is and would definitely play if it were much slower. 6 months or a year for each unlock... yes it's slow for those who like to go hardcore, but for those who are casual players it's perfect. P99 takes these casual players away from the TLP servers. It's a smart business move to have a slower TLP running concurrent to the faster ones. The ones who want hardcore fast progression play on the fast one and the casuals can play on the slower one.
    Overcast451, asdfbot and Rhythar like this.
  2. Manafasto Augur

    I would agree if they introduced all classes and races from the start.
    asdfbot likes this.
  3. Minalia New Member

    I don't know how they'd be able to do that without those races starting towns.
  4. code-zero Augur

    TSS start server!
  5. Manafasto Augur

    I would be satisfied with just the classes. Those who prefer another race can just race change.
  6. Minalia New Member

    I'd only be worried about those classes having trainers and vendors.
  7. Skuz I am become Wrath, the Destroyer of Worlds.

    I seriously doubt that a remotely large enough population exists for a "slower" unlock TLP but best of luck with it because I might be wrong and a 6 month or even 12 month unlock TLP might have a fanbase that is not even playing right now.

    If the idea is ever going to generate enough interest I think the only time such a server should be released is after a UI, Graphics Engine & Player character models overhaul, and is done as a celebration of that overhaul.

    I still think current Casual players are better off playing on Agnarr or Live servers though.

    Without a core of regular consistent players for the casuals to get carried along by a casual player server will rapidly feel empty as it requires many times more casuals on a server to make it feel populated at peak hours than a more consistent player population.
    code-zero likes this.
  8. Captain Video Augur


    This.

    Create a server with 6-month unlocks, and the "casuals" won't login for 5.5 months and then come back and complain the server is moving too fast and leaving them behind. There's no win here.
    code-zero and Skuz like this.
  9. Neemo1983 Journeyman

    Yeah I would play a 6 month unlock server ,maybe even 2 box. A server that you can get a few 2 or 3 hour groups a week or play an hour a day solo and still have time to cap and see content. But I'm sure there are minorities of people that would like all manner of things
    asdfbot likes this.
  10. MischiefTLP Augur

    Start in Classic, Kunark opens when the first person completes Norrathian Slayer. And then Ruinslayer to open Velious, Scarslayer for Luclin...

    Think of the excitement when the keep it Classic crowd tries to out damage the ready for Kunark crowd on Dunedigger.
  11. asdfbot Lorekeeper


    If this did happen, you know they would make it really slow exp which would be bad. Leave it at least on mangler exp rate, it can be a slow progression with alt server.

    For some reason they are obsessed with faster unlocks and slow exp.
  12. Fhiele Augur

    I can't see myself wanting to log in for 6 months of sky/hate/fear/vox/naggy/phinny/yael.

    Probably couldn't ever get that list down to 2 nights, so it'd be 3 nights a week. There'd be a big "What's the point" feeling. And then, as Kunark is wrapping up, a new TLP launches. I can't see a 6mo server making it.
    Appren and Skuz like this.
  13. Azurefrost Elder

    Like someone else mentioned, you'd need a bigger server population than current TLPs to support a casual experience. If everyone only logged in for 1-3 hours a few times a week then you'd need a bunch more people in order to find players to group with on your limited specific schedule. No way the hard core player base would stick around on a server with 6 month + unlocks. They'd be bored as hell. So then you are left with a population with limited playtime trying to sync up with your schedule. In order for that to even be viable you would need to exponentially increase the population otherwise it would seem like a dead server spending what little time you had sitting LFG.
    Maybe if this was a game in its prime with huge population & influx of new players, but at this stage it's just not reasonable.
    Appren, Skuz and Brildon like this.
  14. Brildon Augur

    I gotta agree Azurefrost and Skuz, I definitely get wanting a slow paced server so you can still see most everything in era even on a limited playtime.

    But when you look how it would actually play out, I don't see the population being there to keep it healthy, those last 4 of the 6 months in any xpack you'd have such a hard time finding groups for anything and the population would die out quick..

    if you want to experience the early on stuff at your own pace... Agnarr is a great place to go
    if you want to experience the whole game at your own pace, best bet really is gonna be live (FV if you want slightly higher xp and freetrade + high pop)
    Skuz and Fhiele like this.
  15. Rhythar Augur

    Larger populations can make it very difficult to play casual. When there's a ton of people there's more competition, farming, and PLing, all of which make it hard to casually stroll into a zone and find a spot to take it easy.
  16. Skuz I am become Wrath, the Destroyer of Worlds.

    Are you a boxer who doesn't like a lot of boxers or other players in general clogging up your profitable hunting spots?

    Because you're logic might make sense if you are, a casual server filled with casuals would be a Pick up group scene nirvana.