Can we standardize ZEMS already?

Discussion in 'Time Locked Progression Servers' started by Smellybuttface, Apr 23, 2019.

  1. Captain Video Augur

    As opposed to facing mobs who do flee, do cast, do aggro others, and which force you to think about how to play your class better and smarter.
  2. LittleBrumski Augur

    On Selo there was a lot more pick up grouping in outdoor zones like Marus Seru and DSP because they're easy to get to, have an adequate mob density to keep a group busy.

    Classic outdoor zones (other than sRo, I think) are far from optimal. Too few mobs, or spread out too far, or has high level kos stuff pathing through.

    Nerfing dungeon XP (which they already did) does not make people want to go to outdoor zones. All the best loot and xp/hour is still there. Increasing outdoor zones ZEM would help solo players more than group players. IMO the best solution to make outdoor zones more viable would be to decrease the spawn times to something crazy low, like 8-12 min at most.