In RoF we saw several different methods used. Easy non progression raids like NToV. Medium progression raids like Xorbb 1 I think EQ would do themselves a big favor to add an overtuned, risk vs reward raid zone. Something that was beyond what they would think we can handle for another 10 levels. Something that can truely challenge the top guilds. Something that gives pride to those who do beat them like the sleeper was in its day. AND DON'T OPEN IT TO THE BETA COMMUNITY. I want to clarify risk vs reward. This needs to be something considered really cool. Not like the "super uber" claim we got in regard to the T4 weapons. And yes some people will feel like they MUST do it. Which will only make the content more viable for years to come. It doesn't have to be a ton of keys, and emotes. Make the raid itself insane. Back in Velious I couldn't get to the AoW, but I thought it was damn cool when I heard the servers top guild had beaten him. EQ players like the challenge. There are plenty of games offering carebear content.