What are the best DPS class choices in your opinion, and why? Break it up into two - melee DPS (i.e. not subject to mana pool) and caster DPS. Further, if appropriate, break it up between Classic, Kunark, Velious, Luclin, and PoP. I was a cleric back then, and didn't box til around 2005, so I don't have a good firsthand experience with DPS in the early eras. But I'm going to guess it's probably monk/mage? Monk because they can FD and stay alive and also aren't dependent on backstab, mage because of the balance between pet and spell? (wizard runs out of mana too fast, necro is too slow?) My rationale for those 2 choices is that they are best suited for both sustained but also capable of burst DPS, such as might be needed for versatility in DPS racing situations. After all, it appears there's a good chance that there will not be instancing or any other changes in recognition of the higher-than-Classic raid guild population that the server will have, so guilds might need to be capable of strong DPS in order to muscle their way into rotation agreements, so we might as well start thinking about it.