I wouldn't expect it to be modified from it's existing pattern. But then again the chest items for berserkers has been changed to a defensive clicky, which pretty much goes against my entire usage of a berserker, which is primarily to deal damage, forcing me to use an older BP since I simply have no use for the defensive click in 99% of situations. Much like the repo/melee avoidance, chances are I would only use them when doing something by myself. ideally in keeping with the way a berserker is lored up to be, instead of getting defensive entries added, they should get offensive entries. As it stands, losing the health grants you defensive things, but the idea of going "berserk" would mean that you would toss safety to the side in favor of a brutal onslaught of damage. So I agree that the effects provided by the ability don't "feel" right, much like the newer BP clickies don't "feel" right. Regardless of that portion of it, I still think it's due a new variation of the ability in order to keep up with current content.