Tried out Velk's raid with my beastlord and he was "one-shotted" by the main boss's wild rampage. Wild rampage consists of 4 hits that can be over 150k for a bst, and the minor hits are for 50k+. So two 150k hitters and two 50k equals 400k damage, and my just under 350k bst is automatically dead. It isn't like bst is the only class that has a problem with this velk raid, as other melee were dying beside me, however bst probably do have the lowest AC of any of the melee class, as we wear leather. The only other leather melee are monks, and they are actually part tanks, so they are probably the most durable of all the melee classes. Let me clear. I am not asking for an overall boost of beastlord defenses. Their pet does most of the work, and it is balanced by a weaker self defense. However, in a raid situation, the pet isn't tanking, and it puts the bst class at a disadvantage when it comes to rampage. I am looking for some new ability that gives bst partial protection against rampage damage. To be honest, most of the time we aren't running disc, so a long running disc would be one way of lessening the damage.