Do the developers not understand how grossly imbalanced certain classes are at the moment? Warriors can do sustained 350k+ on raids in dps groups. Tank dps needs a nerf across the board. While us knights are enjoying the stances, we really didn't need them. You needed to instead take them away from the warriors who became OP as a result of them. Additionally, thanks to the way things have been scaling up.. raid forces could get away with one main tank and 1 add tank, provided the rest of the raid force has strong overall dps output and solid healing. (you'd obviously want some backup tanks incase of LD or human error, and for the occasional niche event if for some reason you don't have a pet class, but still) Enchanters can tank full ETW's with their mitigating runes and do some of the best dps at the raid level. What kind of message does seeing enchanters tank full ETW's send to group or raid geared tanks who work hard to improve their characters gear and tanking abilities. ..while being one of the best dps classes in the game as well? what happened to them primarily being a utility class!? Monks get both outdps'd and out tank'd by the tank classes (so why play one?). On an almost seperate note, here's how to gain 250-300+ AA on a lesson burn in EoK: ..2nd and 3rd pull were too small (bad mob roundup), but it kicks back into top gear after that~> Remind me why you'd want to tank as a paladin or warrior instead right now?