Hello. Is there an way to setup an Audiotrigger for receiving tells, which dont get triggered everytime an pet tells me something? And is there an way to filter mob speach out? Like "Allizewsauer says 'Errrrr. Die, soft skin!'. This can get a bit spammy in an xp group.
Are you using in game audio triggers or Gina? Sirene posted a trigger for tells that don't go off if the teller has a space in their name such as not sure if the pet tells would be excluded or not. There is currently no filter to split player say and NPC say; it has been requested as often as the "other" filter being revamped.
What string are you using? I would think any dealing with a merchant would trigger for each item you select to buy or sell. May check if pet speech can be toggled off in options like item speech.
Gina works, thats no problem. I just dont want to start gina everytime if i do something. I would like to solve this via ingame AT. But if there is no way, then there is now way.
Use potion, create custom pet name. Set audio trigger for CustomPet tells ... and pair it with some tiny duration silence.wav Never hear a peep from your pet's tells again.
As Brudal pointed out, the GINA program has a trigger you can add to eliminate tells from players with a space in their name (typically NPCs) but this does not filter out pet responses. However, you can set an order of priority for audio triggers using the in-game audio trigger menu. I believe the game will stop looking for triggers on the first trigger that it finds, so you want to exclude all non player tells first. The first 2 are pet responses you get for issuing an attack order, the next three filter out various merchants and bankers, and at the very end I put the tell trigger for people. For instance, I have the following triggers in this order (I have listed the search phrase first with a description of a sound file I use on the second line). tells you, 'Attacking silent or short sound file so I know the pet got the order tells you, 'I am unable Big beep so I know I shouldn't nuke that mob and upset the enchanter tells you, 'I'll give you silent sound file for NPC tells you, 'That'll be silent sound file for NPC tells you, 'Welcome to my silent sound file for NPC tells you normal tell sound file for people
To use GINA triggers with a mage, I am testing out a modified version of Sirene's trigger to exclude most NPCs and pets: ^((?<!\s)[^\n\v\f\r])*tells you, (?!'Attacking |'I am unable )
I made this a submission on the EQ issue tracker. Suggest folks 'up vote' it (upper right hand corner). https://dgcissuetracker.com/browse/EQ-254
well, it seems rather easy to fix by just adding the lines above. I played for years without problems.
In the Options Windows, General Tab, there is an Option you can check called "Use Tell Windows". If you turn on/select this option, a new Window will Pop up on screen for each person you get a tell from. I know that is not what you asked. I point it out because many are not aware of how that option works. This is the best way I have found to separate tells from other chat and make sure you get all tells.
Sorry to necro, but Im looking for a way to do this and this doesnt seem to work. Replaced it in my gina tell trigger and now the trigger doesnt tell me when I get a real tell.
Code: ^((?:\w+\.)?\w+) ((tells|told) you,|-> {c}:) (?!'Attacking |'I am unable |'By your command) covers regular tells, cross server tells, tell window tells, and excludes common pet stuff and nearly all NPCs
Leave gina running. It doesn't hurt your performance (that I've noticed on an older pc) and you won't forget to turn it on when it matters.
Yea, gina is good for a lot more than just raiding. I use it all the time. Learn to make your own triggers and you will find it very useful. Making triggers is really very easy just so long as you dont need the regex coding, and you almost never do.
Trying to follow this but what do I put in the gina window to make Gina read the tells in text to speech? Code: ^((?:\w+\.)?\w+) ((tells|told) you,|-> {c}:) (?!'Attacking |'I am unable |'By your command) Search text = ? Use text to speech = ?
What I use: search text: ^(?<char>\w+) tells you, (?!'Attacking |'I am unable |'By your command|'That'll be |'I'll give you)'{s}' Display Text: ${char} tells {c}: {s} Text to Say: {c} tell Not sure if Brohg's most recent reply to this thread is superior.