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Albion has it EQ should have it too a Phone app to play.

Discussion in 'The Veterans' Lounge' started by Faazed, Jun 3, 2024.

  1. Brickhaus Augur


    Yes, for two reasons.

    First, people who actually need some help get to receive it.

    Second, sometimes it's good to turn into the skid. Given that at least one group has been operating automated game play for the past 3+ years without really any stopping it (I'm sure there are more), whatever DPG procedure is for stopping the behavior is not working. If there's more, maybe the reporting/acting process gets better to stop such behavior ... maybe people start quitting more so revenues drop and management devotes more resources ... maybe the commands themselves are easier to monitor on servers.

    I just know that the current system limits what limited mobility players can do in the game legitimately. I would like some changes to make my life (and others) easier when playing the game. That's all. The current tradeskill interface is a prime example of this type of issue and solution.
    Ndaara, drak12 and Cidran like this.
  2. Sissruukk Rogue One

    Thank you, I will take a look at this when I get home tonight.
  3. Sissruukk Rogue One

    This is certainly an interesting looking device. I will have to see if I can find videos on how it is used and such. This would require a lot of retraining on gaming for sure.
  4. Evye Augur

    A phone app to do things like:
    Chat
    Bazaar
    Trade skills
    Overseer
    Browse achievements

    Could be amazing.
    Ndaara and Flatchy like this.
  5. Act of Valor The Newest Member

    We used to have EQIM. I used that all the time while I was in college computer classes.
    Ndaara and Rijacki like this.
  6. fransisco Augur

    I don't think the ability to make more macros in game and such would do anything for the cheating programs. I've sat and watched them run 12 people pulling everything, handle adds I give them, and do everything without an issue. They're good enough that they don't need any help.

    However I do think that accessibility has limits. To make the game truely accessible to those who can't use a computer means a drastic cut to the complexity. Even if it was all setup with verbal triggers, I can't imagine trying to run a character that way, when you often are inputing multiple commands in a second. This is the thing about accessibility - not everything can be reasonably made accessible - hence why the laws speak to "reasonable accomodation". Designing the game so that it only has a low apm and a limited ability set means putting a hard cap on complexity of the game. Which means all games are hostage to the idea that nothing can be more complex than a phone game.
    Sissruukk, Nennius and Rijacki like this.
  7. uberkingkong Augur

    This game does not like to make life easier for nonraiders.
    Mobile app kind of thing, thats something a nonraider would do.

    Whenever life is balanced for nonraider, they go ahead and, "I don't like people getting so much xp from gribbles, lets nerf it"

    Meanwhile
    T3 all of the raids beaten.
    Did all those guilds do beta?
    You really need to test raids with every guild? Silly.
    Anyways, no nerfs, continue to beat them in 10 mins or less and what not.

    Nonraiders, Gribbles be giving too much xp. Nerf time. Go join a raid guild. Everyone get forced into raid guilds.

    Meanwhile another game, I just show up to 100+ people boss fights, I'm not even in any of those guilds. Boss fight beaten I get my reward, I'm not forced into joining any raid guilds like EQ is trying to get people to do.

    If you think about it too, FFXIV roleplaying scene, its not a guild roleplaying, its a bunch of nonraiders, nonguildies, roleplaying scene popping and they not even guilded nor in raids. They just have fun.

    If you think about it.
    Raiders already max level, people catching up need that. You basically hurt the people catching up, and then they make threads about 109 what to do? 108 what to do?
    Then people rely
    Do ToV, go back to previous expansions go back and play in VoA.

    No one LFG.
    The #1 thing they need to solve in the next expansion.
    WHY is no one LFG
    HOW do we get people to go LFG
    WHY are people not going LFG
    #1 task, the bonus, getting back LFG.
    If they aint get people back to going LFG, they aint deserve no bonus. Just another fluff expansion.
    You wanna talk about guildies grouping with guildies.
    What you see on TLPs. 10 different guilds, they all going LFG mix and match everywhere. Live is issue, its not a shift in gameplay, TLP people go LFG because game is designed so.
    Live, these new expansions, designed to be anti LFG or something, mobs too crazy. People too far behind and what not. Getting to places is too much work. Finding quests takes too much downtime and others don't like that. etc etc etc. too many issues.
    #1 thing they need solve in next expansion. The LFG issue.
    Opening day of expansion, and no one LFG, thats an issue.

    Thinking about phone app, could be a LFG partial solution.
    Let people know I'll be on in an hour, and set me LFG with message be on in an hour.
    Do your overseer on the phone app too.

    Thing is partial solution, problem is the content, they aint making LFG friendly content. A lot of factors, its not just grind. Needs to be more complex yet easy.
    As in Dain 1, doing the split trick and other tricks, takes more than 1 person, more than 3 people to do an easy trick. Missions is faster if you have more than 3 people do certain things, easy if you have real players difficult if your boxing and trying to mimic 3 or more players kind of content. Meta events. basically everyone is in a raid, and you finish the thing, and it gives good xp. A raid for xp. A raid for gear. A raid doesn't have to be complex.
    Its called meta events, 100+ people, random people, not everyone in discord, doesn't have to be highly organized. Just show up, do your part.
    Simple simple simple.
    Shrouds is more fun though.
  8. Brickhaus Augur


    WTF does this ramble have to do with helping people with disabilities play the game?

    If you're going to ramble, at least stick to the topic.
  9. fransisco Augur

    I do wish UKK would summarize his thoughts better. Sometimes he does have interesting or valid points, but they get lost in the screen long pile of stuff
  10. Smokezz The Bane Crew

    I've suggested he just use AI before he posts...I didn't read his post, I just pasted it. His posts are far too painful to decipher. But here it is in a more readable format. Not agreeing with him or anything, just showing that one of the AI tools could help him out a bit.

    Help me translate my gibberish into a readable post:

    <his ramble>...

    Output from Gemini:

    The game seems biased towards raiders. Features like a mobile LFG app would benefit casual players, but nerfs like the gribble XP reduction hurt them.

    Raiders quickly clear content without adjustments, while casual XP sources get nerfed. It feels like the developers cater to raiders who are already maxed out, leaving those catching up behind. This pushes players towards raid guilds, which might not be their preferred playstyle.

    Other games offer open-world boss fights where anyone can participate, regardless of guild membership. EverQuest's roleplaying scene thrives without requiring guilds, proving that casual players can have fun outside of raiding.

    Nerfing casual XP sources and a lack of a strong LFG system make it harder for newcomers to level up and find groups. Difficult enemies, long travel times, and unclear quest locations further discourage casual players from using LFG.

    Possible Solutions:
    • Mobile LFG app: An LFG app could let players set their status and see others looking for groups, improving group formation.
    • LFG-friendly content: Designing content like complex-yet-easy group missions (similar to Dain Split trick) or large open-world "meta-events" would encourage casual group play. These wouldn't require complex strategies or joining a guild.
    Overall:

    EverQuest needs to address the challenges casual players face. Focusing on a user-friendly LFG system and creating LFG-friendly content in the next expansion would be a big improvement.

    Additional Note:

    Grouping with guildmates is common, but Time-Locked Progression servers (TLPs) show that players from different guilds can still use LFG effectively. This suggests the problem lies with EverQuest's design for live servers, not a shift in player behavior.
  11. chungus Lorekeeper

    A few people I know only have very limited uses of their hands and would be nice for them to be able to play easier.
  12. fransisco Augur

    What is "easier" though? Its all well and good to say "Accessibility is good" and "it should be easier", but what is "easier"? Any change to do so inevitably will involve removing a million actions/options/spells/details from the game, because any alternative interface will have less options than a full keyboard and mouse. It will also require significantly lowering the APM to make it easier too.
  13. Evye Augur

    The problem I see is most people in raid guilds have their own way of grouping... either a regular group which is often fellowship, boxes or bots.

    Raiders do not invite groupers out enough for lots of reasons but also on the flipside, groupers don't seem to group up together much.

    Two players + Mercs is a great start to a group that can normally do 80% of non raid level appropriate content.

    Mobile app that would help LFG would be great!
    Features that help you organize groups out of game might help.

    Love the idea of figuring out ways to combat the lack of groups issue!
  14. Sissruukk Rogue One

    I think you are focused too much on the "easier" aspect than on the "accessibility" aspect. I don't think anyone is asking for an easy button here. Players, like myself, still enjoy the challenge of playing the game. Easier has already happened in EQ with multi-key binds. Sure, there are other buttons to push, especially using my mouse, but for the most part, as stated earlier, my burn is set to 3 key binds. That is fourteen buttons I don't need to individually click/mash. My mash key takes care of ten more buttons on cooldown, my epic on cooldown, and my shadowsilk sash on cooldown. I am sure that people without disabilities have done the same for convenience. But the game is more complex than just button mashing. It requires movement, being aware of your surroundings, and being able to adjust and react to what is going on (MA target swapping, etc.). My mash key, for the most part, handles target swapping. So, DPG has already, even if unintentionally, added in accessibility for me. In the future, I may have to get the above mentioned game pad to compete. But, I think you are focused too much on the game being "easy" when it already has become "easy" because of multi-key bind used by everyone.
  15. Xynia Apprentice

    It won't happen because I don't think they have the resources to do it but if they released a truly classic version of EQ on mobile I think it could renew interest in EQ and be successful. Runescape released OSRS for mobile and it was a huge success for them.
  16. uberkingkong Augur

    Thinking Albion might be a sleeper MMORPG. Might someday be as good as FFXIV.
    Would you consider FFXIV a sleeper MMORPG? Came outta nowhere to be top 5?

    Was watching that dude that did the 100 hours ofEQ, they did a Albion review, it came out good.

    I watched tidbits and Albion has somethings going for it. It's taking in parts of good MMORPGs and putting it together.

    Thats a hallmark for good game, taking the stuff others and putting it together. aka Palworld did it. Different game but same concept, use stuff that works, use the best of other games.

    hence Palworld is like pokemon, fortnite, those are good games, they using they best things about those games and putting it in 1. Thats what gamers want.

    Can i have that has this in EQ, this in WoW, this in FFXIV and that in this other game. Make a new MMORPG using all of that. Viola top 5 MMORPG.
  17. Sissruukk Rogue One

    Only UKK could use a thread about accessibility in EQ (and games in general) to pivot to how EQ should be another game without actually talking about the topic.

    I've taken a look at that gamepad mentioned, it looks interesting. Just need to watch videos on how it works to see if it has a large learning curve or not. I've been keyboard/mouse my entire gaming life, so it will be a big change.