Discussion in 'Time Locked Progression Servers' started by sieger, May 5, 2018.
Can this be pushed with a hotfix so people don't have to wait another week and a half to progress?
These both read to me like please fix this time locked PoP server in PoP we can't progress!
This has to be the least time sensitive request to ever hit the forums, you guys have until DBG shuts the lights off. Good luck
Tear down this wall!
You know all those little tiny completion things you were going to do and million and one alts you were going to make because it's a time locked server. Well, you can just start on those this week.
Progression is still possible. Kill it open world.
Too many trolls that like to break mez, mainly faceless ppl
Top guilds should just work out a rotation.
I'll be nice.
This is pretty bad advice. It is also unrealistic and not likely to happen in the current climate.
just gonna have to wait. Like we did on Phinny when things were broken, aoc lockouts were 3 weeks long, when servers crashed mid raid.
so it was all messed up for you, now you want it to be the same for everyone else? lol?
Dont mind that. Its just irrational hatred (jealousy?) that some Phinny players have for Agnarr players.
Back in my day we waited 3 WEEKS for the aoc lockouts after our raid crashed. Lol
Take a guess.
If the fix to The Rathe Council goes out with the May update, the lockouts should expire by the time the instances version of the event is available. In the meantime, the Agent of Change has been permakilled to prevent anyone else from receiving the lockout for an event that cannot be completed. You can petition CS for assistance, though I'm not sure there's anything they can do in this situation.
I wonder how the 61 Everquest servers that didn't have AoC's managed to progress past this event...
Before PoTime was instanced, whichever guild got to Time first would ensure no other guild could complete the key by keeping at least one of the elemental bosses down at all times. Also, there were maybe 3 guilds in a server capable of even killing elemental bosses, not 15+. So not really a good comparison.
So what was the actual problem that it can't be hotfixed like some of the VT bugs since it's only a problem in DZs?
Of course "lockouts should expire" by the May patch, because this has been bugged since PoP launch! While most raiding guilds attempted PoEB the first week, the encounter very well would have been over a week completed by now for several guilds.. let alone another week. What does not hotfixing this game defining issue TODAY do besides a) delay most guilds progress in this expansion and b) turn off people from even playing this game?
This issue should never have been launched with this expansion, is there no quality control at your company when an expansion launches on a server?
you act like its the first time they have done this! lol
Separate names with a comma.