[Agnarr] Rathe Council bugged in Instances

Discussion in 'Time Locked Progression Servers' started by sieger, May 5, 2018.

  1. Geodatman New Member

    Can this be pushed with a hotfix so people don't have to wait another week and a half to progress?
  2. Jsivart New Member

    These both read to me like please fix this time locked PoP server in PoP we can't progress!
    This has to be the least time sensitive request to ever hit the forums, you guys have until DBG shuts the lights off. Good luck
  3. HoodenShuklak Augur

    Tear down this wall!
    SithWizard likes this.
  4. Kahna Augur

    You know all those little tiny completion things you were going to do and million and one alts you were going to make because it's a time locked server. Well, you can just start on those this week.
    Punchu and Ryak like this.
  5. Baulkin Elder

    Progression is still possible. Kill it open world.
  6. tankNspank Elder

    Too many trolls that like to break mez, mainly faceless ppl :)
    SithWizard likes this.
  7. Rhadamanthus New Member

    Top guilds should just work out a rotation.
  8. RandomStrategy Augur

  9. HappyPanda Elder

    This is pretty bad advice. It is also unrealistic and not likely to happen in the current climate.
  10. Dythan Augur

    just gonna have to wait. Like we did on Phinny when things were broken, aoc lockouts were 3 weeks long, when servers crashed mid raid.
  11. tankNspank Elder

    so it was all messed up for you, now you want it to be the same for everyone else? lol?
  12. welly321 Elder

    Dont mind that. Its just irrational hatred (jealousy?) that some Phinny players have for Agnarr players.

    Back in my day we waited 3 WEEKS for the aoc lockouts after our raid crashed. Lol
  13. Accipiter Augur

    Take a guess.
  14. Zapsos Augur

    Farm PoFire
  15. Prathun Developer

    If the fix to The Rathe Council goes out with the May update, the lockouts should expire by the time the instances version of the event is available. In the meantime, the Agent of Change has been permakilled to prevent anyone else from receiving the lockout for an event that cannot be completed. You can petition CS for assistance, though I'm not sure there's anything they can do in this situation.
    SithWizard and Dythan like this.
  16. Machentoo Augur

    I wonder how the 61 Everquest servers that didn't have AoC's managed to progress past this event...
  17. CaptainSkeet Augur

    Before PoTime was instanced, whichever guild got to Time first would ensure no other guild could complete the key by keeping at least one of the elemental bosses down at all times. Also, there were maybe 3 guilds in a server capable of even killing elemental bosses, not 15+. So not really a good comparison.
    SithWizard likes this.
  18. qweasy Augur

    So what was the actual problem that it can't be hotfixed like some of the VT bugs since it's only a problem in DZs?
  19. Fist New Member

    Of course "lockouts should expire" by the May patch, because this has been bugged since PoP launch! While most raiding guilds attempted PoEB the first week, the encounter very well would have been over a week completed by now for several guilds.. let alone another week. What does not hotfixing this game defining issue TODAY do besides a) delay most guilds progress in this expansion and b) turn off people from even playing this game?

    This issue should never have been launched with this expansion, is there no quality control at your company when an expansion launches on a server?
  20. tankNspank Elder

    you act like its the first time they have done this! lol

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