We all know that TLPs are not classic EQ and there are good reasons for that . VP keys are an example where the "classical" part appears as being monstrously wrong and needs an update . In 2000 the ground spawns were the easiest, trivial part of the quests while Trakanon was the hardest . Today on TLPs it is the opposite . Trakanon is basically trivial and drops a megaton of teeth so that an average guild has teeth for all its members after a few raids . Instanced TLPs make it even easier . On the contrary the ground spawns are the "hardest" part with spawn blocking, cheating and more generally are an occurrence which brings out the worst in the players . My proposal to DB developpers (and I suppose that they have already thought about this issue) is the following . As there is ABSOLUTELY no challenge or difficulty in getting a ground spawn because today everybody knows not only the exact coordinates but also the exact spawn cycles, make the ground spawns trivial again . Instead of 96 minutes , make the spawn every 15 or 20 minutes . This will provide some 72 medaillons a day and will have the HUGE advantage to deter all cheaters and users of unnamed illegal software because there will no more be incentive to cheat for this spawn . Also it will avoid unneeded attrition of the player basis because we all know many people in large guilds who stopped playing EQ after experiencing this disgusting theater around the ground spawns . Personally I am on the brink of stopping EQ too but as there is not much to do at 60 , I will still give the ground spawns a few tries . Obviously I am not going to encourage cheaters and RMTrs by spending Kronos or PP for a trivial ground spawn - I would rather leave than do that .