Oh, nice idea! Or, easier, just change the spell flavor to read, "xxx summons a random_monster_1001" when you cast the illusion.
IIRC, something broke with monster summoning and it didn't work right for the last iteration or two. Whatever was wrong couldn't be fixed for some...
I think the confusion came from being attuned. Attuneable stuff becomes no-trade once you attune it. Maybe that's where you got no-trade, Silv? I...
The 100 pet has: all armor, mask, and jewelry. The 100 focused pet has that plus a cloak. His range slot is empty in all cases. The armor, mask, and...
Here's what I'm seeing. What is being introduced is "pet upkeep" and the proposed changes to offense aren't going to come close to that even with...
I saw those AC charts and they aren't the error, as you noted as well. And they are being fixed as advertised and not stealth nerfed. What we...
This error hasn't existed since 2007. This error was probably more like a slow creep based on the AC calculation thread data. Over time, ac and...
It is working. I had my pet enrage the other day =( Sometimes the pet just dies too fast for enrage to happen. I have an AT for it.
You may want to read this thread.
Then perhaps you missed these two lines: That is basically saying, every NPC still had to be handcrafted for the generated LDoN.
Clicky illusions (even if pet only).
The Dev's noted, in a beta thread, they found pets were taking lower end DI's (I don't remember which specific ones they mentioned) far more often...
The problem is, you are using the same arguments and positions that you told mages NOT to use. That is hypocritical.
Welcome to the life of a mage....
Sorry, my point wasn't about the numbers. I was just stating that it used to be a steady amount of incoming damage with the occasional huge...
Thanks for the explanation.
The code for mercs makes them warp to you if you get too far away unless you are marked as puller. Make yourself MT. Also, they may not warp at...
It was Eli though I don't think it's just his opinion as these matters are usually a team decision/concept--not to mention, Eli is a lead dev and...
Something is weird or maybe because I'm not so familiar with the Beast class but their displayed is same (or very close) to mage but the mitigation...
I cut out most of the quote for brevity. This is why they aren't concerned with balancing pet AC around warriors/tanks. They have an idea of...
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