It's like if you have errands to run after work, it's best to NOT sit down in a comfy chair, or they'll never get done :D
The downside of doing patches in the middle of the night (which would probably be anywhere from 9pm to 4am Pacific) is that it's 100% opposite a...
Actually, our Ops team is pretty upbeat and on it during update mornings :)
Should be good now. Apparently I spoke too soon....
/rewards
I'm going to go ahead and move this thread to resolved to prevent further heart attacks due to the age of the original thread. If you're still having...
The reason for the flickering is because it's a problem that had to be solved on both sides. That's the complication of having two UI engines to...
This'll be fixed for the Live update on Wednesday and then we'll get it fixed on Text soon after.
The big thing here is that we (mainly me) have been trying to fix the currently ported windows/elements before doing more. Learning an entirely...
I'm currently working on this and unfortunately it won't be ready until the August update.
It should be MUCH closer to where you clicked now, instead of sometimes way over there or off the screen.
Okay, I think I've sorted this one out and ready for when we either do a hotfix or our next update.
For those of you experiencing this, which windows are you clicking? And are you using the new UI or the old?
This is fixed internally, but won't be in the update tomorrow (missed the cutoff). Though if we do a client hotfix for other reasons, I'll try to get...
Update on my update! This should be fixed for pretty much anything that brings up the quantity window with the update next week.
For those of you having this problem, can you try two things for me? First, open your EQ options (alt+O) > Display > Advanced Settings > toggle...
So there's two different issues at play here. One is that when you use /loadskin for new gems, they revert back to the original when picked up. The...
This should be fixed in the next big update.
This should be fixed with the next big update.
This has been fixed internally (and it now focuses correctly and displays over the inventory window) and should go out with the next big update. A...
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