Why do people who still play this old game do so? Because we like the game and the way it plays. Fundamentally changing how the game plays is b-a-d....
Encounter locking is a red flag. Fundamental change to how the game works. Worrisome if plans exist to implement on all servers.
I was doing a rof raid instance just now and suddenly every character went LD, the character standing in PoK was fine. Edit: The instance poofed....
Can barely log in anymore. It takes ages for the servers to appear when logging in and half the time it takes so long the game times out.
Don't think Diablo is in this game. Ask Blizzard if they've seen him :).
40 ping vs 200 ping is quite noticable.
Happens every time you zone, on same char.
It's pronounced 'kay'.
SoV had 19 zones of deep, rich content. 6 zones of shallow copy paste content does not compare at all.
The mages/necros that afk 24/7 at every popular named spawn need to be dealt with.
I wouldn't go to EoK for exp, the mobs have too much hps compared to TBM mobs. Crypt of Decay in TBM is a great zone for a soloing paladin at that...
Paladin, bard, shaman, mage.
The raids are probably in an unfinished state so they jumped at an opportunity to delay them further.
Live servers typically 2 million plat(from other players). 1 krono for one month's sub.
Me 2. One of my accounts fails to recognize username/password over and over. Was able to change password but the failed log-ins continue.
I've made 13 augs without a single fail. Maybe it's too easy?
Stay low, don't stand on top of hills. Pull the named mobs down just a little to where you can stay out of billow los but not too far so named stays...
Could we make it a teams based server? Rallos rule set is not that fun. Teams based without level restrictions a la Sullon preferred.
At least twice the content in ToV.
You can literally watch the accuracy stat go up in your stats window though.
Separate names with a comma.