Category: Other [Can Repro] Date/Time: Mon Jan 23 20:23:14 2023 Character: Level 120 Necromancer (Main) Zone: Shar Vahl, Divided Location: 256.53, 1473.98, -369.77, 348.48 Description: When a zone has to many players and suspends mercs, you can not unsuspend your mercs once the player numbers drop back below the cap. We just had a raid force move through Shar Vahl Divided and were in zone only a few minutes, but cause the zone to suspend all merc leaving all group players dead in the water until we zone out and then can unsuspend our mercs. This is a ridiculous problem to have, please fix so someone OTHER THEN RAIDERS can play the game.
The raid NPCs shouldn't be in the zones to begin with or add a DZ guild portal option where the portal goes to the zone in of the current DZ you're in. That way only 1 person has to get the raid and zone in so it doesn't overcrowd the zone on non raiders.
I believe that they already said they aren't even allowing people to bind at the Paludal raid NPC How does this work for raid alliances who have multiple guilds?