Zone Message: suspending mercs

Discussion in 'Bug Reports' started by slaren, Jan 23, 2023.

  1. slaren New Member

    Category: Other [Can Repro]
    Date/Time: Mon Jan 23 20:23:14 2023

    Character: Level 120 Necromancer (Main)
    Zone: Shar Vahl, Divided
    Location: 256.53, 1473.98, -369.77, 348.48

    Description: When a zone has to many players and suspends mercs, you can not unsuspend your mercs once the player numbers drop back below the cap. We just had a raid force move through Shar Vahl Divided and were in zone only a few minutes, but cause the zone to suspend all merc leaving all group players dead in the water until we zone out and then can unsuspend our mercs. This is a ridiculous problem to have, please fix so someone OTHER THEN RAIDERS can play the game.
  2. Svann2 The Magnificent

    I think if a zone gets too crowded the raid should be moved to a pick instead of suspending mercs.
    minimind likes this.
  3. Slasher Augur


    The raid NPCs shouldn't be in the zones to begin with or add a DZ guild portal option where the portal goes to the zone in of the current DZ you're in. That way only 1 person has to get the raid and zone in so it doesn't overcrowd the zone on non raiders.
  4. Lubianx Augur

    I believe that they already said they aren't even allowing people to bind at the Paludal raid NPC

    How does this work for raid alliances who have multiple guilds?
    minimind likes this.