FELLOWSHIP INCREASE

Discussion in 'The Veterans' Lounge' started by Crisqo, Aug 17, 2022.

  1. Crisqo New Member

    I'm not sure where this is supposed to be posted, and i really havent seen too much about it, but can we pleaseeeeeee atleast double the amount of people we can put in a fellowship? i know just between my main and boxes(which i use the campfire a lot) is 5 slots, if i let one more person i tend to group with frequently join with their alt(s) practically at number their, it really limits how effective the fellowship use can be! i dont care if its like merc slots and you have to buy it off marketplace, but it is time, more space!!! Please, and thank you.
    CambarDenten, Lessw, Tegila and 4 others like this.
  2. zarcal Elder

    I agree, especially if you aren't going to roll back the body type changes. If I want to swap out one person for another (Fear Itself in this example) that only has one type of invis, we have to break camp and clear the golems and such around the Fear zone in. Imposable no, but with limited playtime every 30min help
  3. Tucoh Augur

    How to make grouping in EQ easier:

    1. Delete fellowships.
    2. Add the ability for 3 players in a group to create a campfire that other group players can teleport to.
    3. Add the ability for a player to enable XP/vitality sharing with another player, similar to /shield.
  4. zarcal Elder

    OK tucoh's idea is much better
    Xianzu_Monk_Tunare likes this.
  5. Wyre Wintermute I'm just a butterly dreaming I'm a man

  6. Tacoheals TACOBELL !!!!

    Do you even EQ man #minntedforprez!
  7. Dre. Altoholic

    Group function, yes. But 3 person limit is dumb. Just give me a "port to leader" on a ~30 min cd.
    Kegwell, Fenthen, Crisqo and 2 others like this.
  8. Kaenneth [You require Gold access to view this title]

    I'd drop good DBC on a token that makes characters 'free storage' for fellowships.
  9. Tucoh Augur

    Trivializes movement in difficult areas. Rogues, bards and others can dropship anywhere and get people teleported in. I do this sometimes with my mage's corpse :D
    Xianzu_Monk_Tunare likes this.
  10. FranktheBank Augur


    Is this a downside? Seems fine to me. I wouldnt even limit it to group leaders. Just a 30min cd port to group member.
    Dre., Stymie, Wdor and 1 other person like this.
  11. Stephen51 Augur

    It's been asked before, and the silence has been the answer, but DP dont seem keen on changing this.

    I've suggested before but I'd like to add a bit of class flavour - make it so Rogues, Rangers and/or Bards can drop a campfire on their own. A case could also be made for Druids and/or Wizards.
    Koshk likes this.
  12. Soulbanshee Augur

    Its not been silence, they just dont answer every time the question has been rehashed. I am pretty sure I can remember at least 2 times they have responded. They do not want fellowships becoming bloated and being used as "mini guilds". By their current design standards they are happy where the limit is.
    Yinla and Waring_McMarrin like this.
  13. Koshk Augur

    I'd love to see an Official FAQ maintained, where those questions and answers are documented. Even if the answer is "We don't know, check back later" or "Maybe someday". Without this, we either have to rely on hearsay (the devs told me yes/no). Or spend an hour digging through the forums ourselves.

    Also, just because employee A said something back in 2017, that doesn't mean employee B knows about it. Or that policies haven't changed between now and then.

    When new forum members asked questions, we could refer them to the Official FAQ, instead of rehashing every time.
  14. Tucoh Augur

    OTOH, I'd rather a DPG developer spend time implementing things instead of generating and organizing responses to player requests. These requests are endless, as evidenced by the 98 pages here: https://forums.daybreakgames.com/eq...wishes-and-dreams-what-would-you-want.246367/ (where larger fellowship sizes was one of the first things listed!)

    There used to be an issue tracker with this kind of feedback, but that was deleted without announcement, including all the content, when the bug forum was created. https://forums.daybreakgames.com/eq/index.php?threads/dbg-issue-tracker-down-or-gone.260202/
  15. Sobmre Augur

    maybe this 100000th post for this might be heard ?
    Xianzu_Monk_Tunare and Maedhros like this.
  16. Bernel Augur

    While I'm sure that a lot of fellowships are strictly for boxes and alts, I don't think fellowships should be tweaked for boxes since that's not their purpose. The design of fellowships should be based around what a loose group of separate individuals would need. However, I would like to see something be done so that boxes and alts could be more effective. The reality is that many groups have just one person behind they keyboard. It would be nice if there were features that were more box-friendly rather than boxers having to crowbar other features to fit their needs.

    One thing that fellowships should change is the exp sharing flag for vitality. The current implementation is too confusing and fluky. Just make it so that each person can say if they are giving or receiving exp. This single 'sharing' flag is clunky and doesn't enable what people want. People want to either give or receive exp, but generally not both. They typically don't want a single flag that sometimes means they give and sometimes means they receive. They don't want to remember to toggle the flag when they log in and again when they log off. They want a set-and-forget flag. Change the sharing flag to be three separate flags: "only give", "only receive", and "give and receive". The first two are self explanatory. The "give and receive" flag would be the way "sharing" currently works, where you give when you're online and you receive when you're offline.
    Kaenneth likes this.
  17. Waring_McMarrin Augur

    Been a few people making posts about invis making it too easy to travel around and we shouldn't let every class have it so some think it is bad.
    Xianzu_Monk_Tunare likes this.
  18. Skuz I am become Wrath, the Destroyer of Worlds.

    @OP I am once again saying....

    ....no.

    Tucoh's idea has done the rounds on a few of these & still makes more sense than faffing about with fellowship limits.
    Xianzu_Monk_Tunare likes this.
  19. Malbro Augur

    I like Tucoh's idea but drop the number to set it to 2.
  20. Koshk Augur

    I totally agree that developers should be developing and implementing.
    However, not everyone at DPG is a developer.
    Thus I'm hopeful that some might be interested in championing these types of non-developer tasks.