Spells Macro

Discussion in 'Casters' started by kneecap, May 24, 2022.

  1. kneecap Journeyman

    Years ago for Bards Macros, you had to include the delays between songs. Now you just type Melody and the #s of the songs you want to play.

    Has that changed for casters?, or do you still need to put in the delays
  2. Warpeace Augur

    They need pauses still.
  3. Alnitak Augur

    You still need to put spell casting delays in yout marcos, though there are some exceptions.

    Typically, you make a line like:
    /pause XX, /cast Y
    Where Y is the number of the spell gem you want to cast, and XX depends on the spell metrics.
    Typically, XX (measured in tenTH of a secons) = Spell Casting Time adjusted (with your personal spell casting reductions in effect) + Spell "Rest Timer" (previously known as "spellbar lock time", "spell fizzle time" etc, most spells have it at 1.5 seconds) , rounded up. I myself often add 2 or 3 to allow some lag variation, although it reduces the efficiency ( those .2 - .3 seconds are just wasted)

    If your next action line in your macro does NOT depend on your spellbar lock (say, you activate non-casting AA, etc) then you may bypass "+ Spell Rest Timer"

    Essentially, "/pause XX" will be performed AFTER activation of "/cast Y", and the purpose of that pause is to ensure that by the time next spell casted in your macro the spellbar is already unlocked.