Noticed something odd about Rune of Tallon which casts Tallon's Force. https://everquest.allakhazam.com/db/item.html?item=116678 https://everquest.allakhazam.com/db/spell.html?spell=39616 The doppelgänger it is summoning is wielding a bow which it is meleeing with. Either it should have a bow and back off to ranged distance, or it should have a melee weapon.
Tallon ist the Zek-brother with the bow. And I don't think the pet-mechanism works with ranged attacks. So all in all this is more a point of style than a bug in my opinion.
Sounds like it's acting exactly like the necro archer swarm. Too close, they melee. Summoned out of melee range, fire the bows. Be nifty if they had brains enough to readjust themselves like melee dps mercs do, but that might be asking too much.
Since I'm tanking the mob when I click this that is incorrect. And regardless of where it's clicked, meleeing with a bow is dumb.