Old Old Player

Discussion in 'The Newbie Zone' started by Rickbed, Sep 16, 2021.

  1. Rickbed New Member

    I played when Everquest first came out...for 2 years...think I played a Druid.....I'm 60 now....game still fun?
    Aenvar likes this.
  2. Shredd Augur

    I still love it . . even after 22 years.
  3. Herf Augur

    I'm of a similar age and playing, though I took some years off. Nowadays I play on a TLP though, Agnarr. Nice slow pace, no rushes to play new expansions.
  4. Rickbed New Member

    No idea where to start....where should I join?
  5. Rickbed New Member

    It wasnt Clans back then just solo
  6. CatsPaws No response to your post cause your on ignore

    Start on the "live" servers. These are any servers that show green in the list. You can make a free account and play the game. Start in the tutorial and read the information. Thoroughly. It will teach you how the game is played now days.

    From there just play. You will make mistakes and thats ok. You can also do searches like on these forums or other places to get ideas of what you want to do or you can follow the "Hero's Journey" this is a list of quests and player can do and are listed under the little achievement button on your character screen

    Once you kinda have the hang of it (no one ever fully knows the game) then you can decide if you want to A) keep that character - no limit on free accounts so you can make another account or delete that character and make a new one or B) start paying a subscription and play on the TLP servers (those are servers that are supposed to be more like the old EQ)

    You will have lots of questions. The best advice I can give (being retired myself) is to take a break about every 2 hours away from the game, concentrate on drinking fluids - time passes so easily in EQ that before you know it the day is gone
    Yinla and Owl56 like this.
  7. Herf Augur


    It depends on what you want your play experience to be. As CatsPaw mentioned above you can start out on free to play live servers...but I at least lost interest in live servers 3-4 expansions after Planes of Power. So now I play on Agnarr. It's locked forever at PoP/Ykesha/LDoN, with a small but vital population of people who are very friendly (because we welcome new/returning players; it's good for the server.) Many people there run multiple computers simultaneously to play 2-3 characters. Since it's locked, there's no rush to level (unless you want high lvl loot). Play what you want when you want. Join a guild, meet people. It will be sort of lonely at lower lvls, but that's going to be the case with most live servers also. And people will help you with buffs and sometimes items to help you lvl up rapidly.

    Or you can try out Mischief/Thornblade, two of the most recently opened Time Locked Progression Servers. These unlock expansions every month or two, and have unique loot system so you don't have to camp specific named mobs to get certain loots. The problem I had with it there is items are so easily farmed and sold that new items are available every 1-2 months as expansions open, which nearly completely wipes out the value of any items from the previous expansions. It's sort of loot-'y feeling.
  8. Liontooth New Member

    Game is still fun! Here's some info that helped me...

    What I wished I knew right off the bat when I was a returning player:

    Mercenaries
    You can hire one or more mercenaries starting at level 1. Mercenaries are NPCs that takes up a spot in your group and act like a group member. Mercenaries act autonomously according to an algorithm (called a stance in game). A common newbie mistake is to not switch the mercenary from the default "passive" stance to one of the active stances (e.g., "balanced", "reactive", etc.). There are four mercenary types: healer, tank, melee dps, and caster dps.

    Mercenary Journeyman V
    Investigator Drolmer (found in Feerot the Dream ) gives a quest called "No Heroism without Fear" which allows you [post 85] to hire Journeyman Rank V [J5] mercenaries. Higher ranked Mercenaries, especially the Journeyman ones, have better stats (higher HP's, AC, Mana, etc) and more stances. If you plan on using a mercenary when you level it is very helpful to have a J5 mercenary with you. Note; all access membership is required for Journeyman mercenaries. Free to play players can still hire apprentice ones.

    Resurrections
    With mercenaries, every class now effectively has the ability to resurrect using a healer mercenary. Higher level mercenaries (not sure what level but certainly by level 85) give 96% resurrection.

    Corpse Runs
    If you don't feel like getting your corpse, you can go to the Guild Lobby zone (off of Plane of Knowledge) and buy a "soulstone" from the vendors there. Once you hand in the stone to one of the corpse summoners, your corpse will show up at your feet and you can get a rez. Note that this is an expensive route and gets more expensive as you level up.

    Alternate Advancement
    There are a number of Alternate Advancement [AA] abilities for all players of all levels, even for Free to Play players. AA abilities can be viewed by pressing "v" if you have a default key-binding. At level 1, you are granted the ability "Throne of Heroes" which will port you to the Guild Lobby (next to Plane of Knowledge). At level 5, players are granted the ability "Origin" which will port you to your starting city where you orignally spawned.

    Veteran Rewards
    Starting in the spring of 2020, all players were granted the ability to use all veteran rewards regardless of account history. These are found in the "Special" tab of the Alternate Advancement window. Noteable veteran rewards, among others, include a daily 30 minute 100% bonus to experience, the ability to summon once a day a banker (allowing access to your bank from anywhere), the ability to summon once a day a general goods vendor (allowing you to sell anywhere and buy some common goods like spell reagents and food, etc).

    Class Choices
    The Miragul server allows anyone to start a newly minted level 85 heroic character. This allows you to get a feeling for what it is like to play any class with quite a lot of spells, abilities, and alternate advancement abilities. You can try all the classes at level 85 and compare them for free and play them for a little bit. A level 85 character can go back to any content at least up to 65 without hardly any concern whatsoever. Feel free to try a ranger to see what tracking is like, try a monk to try out feign death, try a rogue to sneak/hide your way through a lot of content with tier 2 invisibiilty (better than spells), check out wizard/druid ports, etc.

    Heroic Characters
    If you purchase a heroic character in the Daybreak store and delete your character that you boosted to be Heroic, you will be credited with another heroic character boost. This means that you can try out various classes on another server other than Miragul. I've only tried this on one server - didn't look to see if I had a heroic boost available on another server after deleting a purchased heroic server (just rerolled another heroic character on the same server I previously had a heroic character on).

    Server Choice
    Firiona Vie is a server with an experience boost compared to live servers. You'll level up faster on that server. That server also has fancy loot rules where most items ignore their "No Drop" status and players are free to trade and sell most items. Live servers have the most convienince because all content is enabled from all expansions. Most/All Time Linked Progression [TLP] servers have slower experience rates than live servers. I have no information about the newer ones (i.e., Mischief).

    Overseer Quests
    Once you reach level 85, you can start doing Overseer missions within the Overseer Quest Window. You can do this from anywhere (e.g. Plane of Knowledge). All access members can do 5 missions at a time. Free to play players can do maybe only 2. Missions are available in one of 11 different types (e.g., Plunder, Stealth, Military, Research, Diplomacy, Recruitement, etc). Each type of mission tracks its own progress and there are 5 levels/tiers of missions. Missions last 6 hours, 12 hours, or 24 hours. Higher level missions yield more rewards. You can choose what type of reward you want. Reward types range from experience to tradeskill items from various expansions (your choice) to currency for an overseer agent/vendor in Plane of Knowledge to collectable items which helps you catch up with collection achievements (which have their own rewards). My experience is that you can get anywhere from 0.5% to 2.7% of your current level for each mission and this percentage of total experience appears to remain constant as you level up. The overseer quest progress is common to all characters on any specific server; you can choose which character receives the reward for the missions.

    Tradeskills
    You can boost most tradeskills to level 54 very quickly, easily, and for free. Go to Crescent Reach, for example, and look for tradeskill quests next to various tradeskill merchants and tradeskill containers. The tradeskill trainer quests NPCs will give you the materials you need to combine to get to 54 so there are no "farming" or tedious collection quests. Even better than that, they will give you more components if you run out of materials. Even better than that you can now combine things in your inventory without placing them in the container and clicking combine (provided you already know the recipe). You only have to click combine in the container [that opens after you click "Experiment"] when you are learning the recipe. Close the container once you have had at least one succesfully combine because you now know the recipe and it'll show up in the "recipe book" and you'll be able to search for the recipe, highlight it, and auto-combine them all in your inventory one at a time with the "make all" option. This is a HUGE help not having to click and move the mouse so much.

    Heroic Adventures
    I'm not sure of the best way to get gear after lvl 85 until you are up around 100+, but one way that is easy (and maybe monotonous) is to do Heroic Adventures. Doing the daily from the Teek guy [Clayton?] helps give bonus xp and CotF currency. Most of the missions he offers are from CotF era which gives gear up to lvl 95 and some other items up to 100. Missions scale to the highest level of the person in the group. Mobs hit really hard and have a lot of hit points. They get easier as your learn them and get better gear. Go with 2-3 people plus mercs. You can't really solo these with a fresh heroic character.

    Loyalty Vendor
    Characters earn loyalty every week. All access members earn more loyalty than free to play players. There are a couple good things on the loyalty vendor (one is in PoK - eastern section by Crescent Reach stone) and another one is in the Player Housing zone off of the guild lobby (in the little village where stuff is sold). Noteable items for sale are anchor packages and golden tickets. Anchor packages allow you to place the anchor in your house or your guild's guild hall - using the recall device will port you to the anchor. There are primary and secondary anchors so you can put one in your house and another in some other house or in your guild's lobby. Golden tickets let you go to the casino in Shadowhaven (off of the bazaar zone) and win a grand prize. There are like 6 or 8 grand prize items and they are all lore so keeping them all (that you have won so far) in your inventory will [I think] guarantee that you don't get a second one of the same time. Prizes awarded for turning in a golden ticket include "Guise of the Deceiver" (illusion Dark Elf mask for bards and rogues) and "Glowing Black Drum" which will summon a mount (very fast - velocity 75) that is second only to bard speed - about the fastest in the game. The other 6 items are tradable and were very popular back in the day (e.g. Fungus Covered Great Staff, Ton Po's Bo Stick of Understanding, Rubicite Breastplate, etc.)daily

    Portals
    A guild hall has a portal that will (for a fee) transport you to many locations, including at least one zone in each major expansion. There is also in the Guild Lobby a magus outside the guild hall doors that will port to all the LDON camps and a few other places. Also, if you started out in Crescent Reach, there is also a portal in that zone to Bixie Warfront. You can take the rope ladder that is near the Hollows zone in the newbie yard outside the zone across the bridge to Bixie Warfront and then going from Bixie Warfront very close to whgere you zone in there is a portal to Tainted Karana which is the hub of CotF where many other portals are (to get to Deadhills, Neriak 4th Gate, etc.). These portal is useful for a number of levels on the way to 100. You have to attune to them first but after that you're good to go.
  9. Randomized Augur

    I'd still suggest live servers to get back into the hang of things - just due to how simple and easy it is to get things rolling. Then, if you decide the game is what you want to do, then roll into a TLP server and go from there.
  10. Quik Augur

    I would suggest Aradune. GoD just started so zerkers were just released. It isn't too far into its lifespan.

    I was kind of like you and the reason I didn't go live is because I want to relive each expansion, and if you go to live you will basically miss out on everything except the last couple.

    If you do go to Aradune look me up. /who all kwik or /who all quik will show if I am on and don't be afraid to say hi and tell me what class you started. I help people get going all the time and I even PL during the early lvls to help out when my time allows.

    Or reply here and let me know when you will be on and what name and class. =)
  11. Deux Corpse Connoisseur

    Everyone on EQ is an old old player...average age is late 40s methinks and everyone has stories of their time in pre-alpha :cool: playing on a dial-up, uphill both ways in 20 feet of snow
    Igorath-Bertox likes this.
  12. j'Phaelluin New Member

    Turned 53 and have been playing 15 years according to /play.
    Heh heh heh dial up days with Earthlink...:rolleyes:
    It's OK, but "fun"...well, that depends on what you do and with whom and where.
    I've only raided twice in all my years, it was fun back then - I don't know about now.
  13. j'Phaelluin New Member

    He may not know what TLP means "Time Locked Progression", having been away for awhile.
  14. Enigma Maitreya Augur

    Some things to consider, Research the "Heroic" upgrade (Daybreak Money). Brings your character up to level 85 with good itemization and all AA's.

    Regardless be sure to click on auto grant (AA's) press the v key on the keyboard.
    Pay attention to your Loyalty points and were the Loyalty vendor is (PoK Plane of Knowledge).

    Plane of Knowledge has centralized all the vendors. In PoK do ctrl+f and you get pretty much the list of NPC's you would need to chase down in individual towns. There are PoK stones in the towns / areas to PoK and in PoK stones to Towns / areas.

    You can hire mercenaries, Healer, Warrior, Rogue, Wizard. They level up with you.
  15. Corwyhn Lionheart Guild Leader, Lions of the Heart

    Welcome to join us on Xegony in Lions of the Heart.
    Zanarnar, Yinla and Elyssanda like this.
  16. Tagalong New Member

    While is possible you wil b happy to return to EQ, also possible that you won't. If you remember your original login, use it and start as a Silver player with improved options over Free to Play. In a few weeks to a few months you probably discover if you want to put in a longer term, and can go All Access for a fee, and or buy the new expansion. Currently everyone can level up to 110, so you can learn a lot and hopefully make friends. As an aside, I have visited Xegony and the Lions tend to do mass buffs for characters from high to low, once or more times a day.
    Randomized likes this.
  17. disclose Buffz, slowz, & healz.

    Besides everything mentioned here. Some really great information. It's as fun as you are proactive. Not just in finding groups either. If you see something in general, send someone a tell. I have never had anyone in all these years ever be like "AWW MAN YOU SENT ME A TELL DUDE?! WTH?" Make friends. I've made buds from some unlikely situations in the game. Having people to continually play with, that's what makes it fun for me.
  18. Yinla Ye Ol' Dragon

    I'm still having fun.

    If your intending on returning I would suggest starting a new char and doing the tutorial to refresh your memory. After that I would suggest doing the following quest in Plane of Knowledge to discover new things which were added since you have been gone.

    https://everquest.allakhazam.com/db/quest.html?quest=5787
  19. Owl56 Elder

    At 60 you would be one of the youngsters in my regular guild group.
    Our oldest member is 83 and still plays daily.
  20. Nhat New Member

    <--- Birthdate of my old cleric: April 04, 1999, 02:10:52 (the game itself was launched on 16th of march 1999).

    Age of character: 22 years (Earth Time), 457 years (Norrathian Time)

    I remember when the expansion: "The Ruins of Kunrak" came out. It was such a great expansion back then.

    Done my bit of hardcore raiding through the years, but due to RL commitments I am currently slacking and only do group content. Been on/off through the years, but still semi active :)

    Have seen so many firends come and go through the years in Everquest....
    disclose likes this.