Don't think he really cares lol. I think your explanation is the definition of semi-broken. Its broken sometimes. Spawning pics because making it doable because someone added the instance code to static is still broken.
I never said Sverag might not be broken (see initial post that is kept updated) or that a Pick is needed. Sverag does seem to be working as intended on my server, where we have 32 of the named down, atm. And I agree, spawning picks should not be a necessity.
My last non-broken 5 are below. Could someone validate these have been bagged in non-/pick situations? Dreadspire Grotesque Gargoyle: Holding PH spots north side of ballroom Crystallos: Vengeful Captive Elemental: Assuming PHs "a captive elemental" Vengeful Contained Elemental: Assuming PHs "a contained elemental" with focus in 'split' room Vengeful Trapped Elemental: Assuming PHs "a trapped elemental"
Yes to all. The only ones I have not completed are: Direwind, Goru'Kar Mesa, Frostcrypt, Vergalid, Thundercrest, Relic, Valdeholm, Suncrest Isle & Meldrath -- all of which have issues with non-existent MOB's and / or PH's and / or Kill Credit. Jardel's hook seems to be working, just haven't been able to spawn Bloody Marc yet. Sverag seems to be working, half way done so far. And YES! We FINALLY have Dev attention ("QA In Progress").
For all the Jardel Hook named, I got them in the base Buried Sea instance. The Bloody Marc inside the Jardel's Hook instance was not attackable for some reason. So I got them all in main Buried Sea zone on the Jardel Hook island. (If that's what you meant - yay). Frostcrypt is completable. Which mob(s) are you missing? Ice, Floe, and Icefloe? We figured out that pattern.
SVERAGE SPELLING & GRAMMAR ERRORS: Sverag: An Imprisoned General = an imprisoned general (no capitalization); Sverag: An Imprisoned Hero = an imprisoned hero (no capitalization); Sverag: Bedrock The Crusher = Bedrock the Crusher (the "T" is not capitalized); Sverag: Breaktree The Giant = Breaktree the Giant (the "T" is not capitalized); Sverag: Farsight The All Seeing = Farsight the All Seeing (the "T" is not capitalized); Sverag: Hivsgar The Terrible = Hivsgar The Terrible (the "T" is not capitalized); Sverag: Martihaz The Destroyer = Martihaz the Destroyer (the "T" is not capitalized); Sverag: Queen Suvarla The Sterile = Queen Suvarla the Sterile (the "T" is not capitalized). MISSING FROM SVERAG HUNTER: (Appear to be Loot Droppers) a slasher (confirmed loot dropper, unless there is random trash loot)
So...is this one to look at? After I started getting great drop rates in Catacombs of Dranik on rare tradeskill items after confirming Dragorn Marshal, I stayed in there for a while..... In Catacombs of Dranik B - Grand Historian Historian Rygua says: You have chosen to explore the Catacombs of Dranik. I have heard tales of frightening creatures of great power that lurk in the darkest shadows of the catacombs. Should you come across a noc known as Elite Overlord Vijaz, or an ikaav wizard known as High Sorceress Vi'tara, prepare yourself for a tough battle. The battle might be hard fought, but some would say the riches are well worth it.' She's not in Alla's, she's not on the Hunter list, but I saw her twice tonight and I'm pretty sure she conned as a rare creature? Seems weird that Elite Overlord Vijaz would be considered for hunter but not her?
*BROKEN* Hunter of Vergalid Mines - Vegalak he pops in instance and name is vergalak some one just had fat fingers!
\ Added to the list in the original post. There are also two missing from the Sewers of Dranik: Craftsman Ferinio - Sewers of Dranik Stonefoot - Sewers of Dranik
The pattern is: Gently damage Ice to 70% Floe will spawn in the SE corner Gently damage both Ice and Floe to 50-70% Ice + Floe will merge into Icefloe Because the Icefloe merge doesn't count as an Ice or Floe kill, you'll have to do it again to get credit for Ice/Floe. Additionally, to spawn Ice seems to be: Kill either 4-corners up top or just basement killing until the 4-named spawn Kill the 4 corner nameds (upstairs maze) This looks to spawn Ice
that ph spot mention is not the only spot it can spawn, it can spawn in the area before first port I had him spawn for me at bottom of Bat tower just outside it so if I would guess probably be any Gargoyle spawn spot
Grotesque Gargoyle: Spawned for me at the bottom side of the Bat tower. I believe like Alex and Grumblebum he can spawn in any of the static gargoyle spots. Grublembum in any orc spot and Alex in the other static spots that are not ph for something else.
I am camping Golden Ghost. I noticed that two possible phs ended up in the rock. Couldn't use abilities to get them. I managed to get that damn named.
OK -- here is what I have heard on how to sway what faction (race) controls Sverag. You do it in The Devastation. Reportedly there are "patrol groups" of one faction or another. If you can help that group fend off aggro (don't let them die) -- then that faction will take over Sverag. It might also have to do with the destroying their camps (catapults, tents, etc.) as well. You can tell what group is in control of Sverag by the faction / race Quest NPC just inside the Zone In and the faction race of The Subjugant. Now to experiment. Also, I think I have the spawn points down for the majority of the Hunter MOB's (for your Rage map), and yes... many are in same spot (they share the spot): For your rage_2.txt P -464.3620, -276.8580, 1.4970, 240, 0, 0, 3, The_Subjugant_(varies) P 1019.8080, 7.9640, -0.5030, 240, 0, 0, 3, Restrained_Cereton_(Drogmor) P -505.9421, 225.4438, 3.2040, 240, 0, 0, 3, an_imprisoned_general_(varies) P -439.2008, 28.2570, 3.2140, 240, 0, 0, 3, an_imprisoned_hero_(varies) P -46.7338, -191.3039, 8.6764, 240, 0, 0, 3, Soulfury_Embermeer_(varies) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, Hivsgar_the_Terrible_(Bolvirk) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, Alchemist_Darkfall_(Drachnid) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, Verzoo_(Evil Eye) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, Deathleap_(Kobold) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, Fronk_(Orc) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, Captain_Trevoz_(Shiliskin) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, The_Skulltaker_(Undead_Knight) P -116.6688, -499.4844, 6.2271, 240, 0, 0, 3, Dewmane_(Werewolf) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, Svengor Goldfarb_(Bolvirk) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, Prince_Senifal_(Drachnid) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, Lord_Zonz_(Evil_Eye) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, Chieftan_Darkmaw_(Kobold) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, Chief_Star_Eater_(Orc) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, General Vergomil_(Shiliskin) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, Mindbender_(Undead_Knight) P 64.6770, -495.9826, 6.2285, 240, 0, 0, 3, Packleader_Bloodear_(Werewolf) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Gerind_Weaponsmith_(Bolvirk) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Gutslitter_(Drachnid) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Builder_Sneeve_(Evil_Eye) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Crafter_Ironpaw_(Kobold) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Drogtar_Deathmaker_(Orc) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Master_at_Arms_Prizenat_(Shiliskin) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Clignak_the_Poisoner_(Undead Knight) P -142.3391, 351.7608, 2.5382, 240, 0, 0, 3, Loremender_Brightmane_(Werewolf) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Tresvig_Ravener_(Bolvirk) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Broodwarder_Heartknell_(Drachnid) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Yoon_the_Gleener_(Evil Eye) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Shaman_Silktongue_(Kobold) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Gront_(Orc) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Veteran_Kerezal_(Shiliskin) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Nightstrider_(Undead Knight) P -500.4228, -116.0196, 3.1932, 240, 0, 0, 3, Flamedancer_(Werewolf) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, Sendaro_(Bolvirk) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, Queen_Survarla_the_Sterile_(Drachnid) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, Farsight the All Seeing (Evil Eye) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, Breaktree_the_Giant_(Kobold) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, Bedrock_the_Crusher_(Orc) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, General_Zerilijur_(Shiliskin) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, Vaslaghul_Bonelord_(Undead_Bone Golem) P -502.4707, 692.6802, 7.2239, 240, 0, 0, 3, Firemane_(Werewolf) Still no idea for: Martihaz the Destroyer Zaignoz the Insane THEORY: Since there is a named NPC in the north point of the zone, and a named MOB in the east point of the zone, perhaps these two spawn in the west and south points?
In Sverag Soulfury Embermeer, did not update hunter when killed (was male Human form) later someone else killed one, not sure what race but it did update hunter, so boggle
Confirmed! I got Ice to Spawn. I remove my weapon/shield and aggroed from a distance and turned my back. Floe spawned all most immediately. I aggroed Floe and then backed into a corner so my Riposte (Hand to Hand) slowly beat them down. Around 40-50% they merged and I got Iceflow. Next round, same process, except when Floe spawns, I will simply re-quip my weapons and then kill them both before they merge.
These dont spawn in Sverag: Martihaz the Destroyer, Zaignoz The Insane and Restrained Ceraton, The Subjugant should not even be in the list because they are up 100% of the time
If they don't spawn in Sverag, do they spawn somewhere else? They are on Hunter. Or are you saying they do not exist at all? As for Ceraton & Subjugant -- before EQ decided to called them "Rare's" -- players called them "Named" and they also dropped loot. So, to that end they are Named loot droppers... so they should be in the list imo.