dunno about motm, may need to go without it. instead maybe a difficulty modifier based on how many players engage the target. Like 6 players attack its double hp and damage mob. if 7 to 12 attack its 300% hp n damage. raid mobs a different scale, maybe 3 or 4 groups its double damage, 5+ groups tripple
I think we need two servers - one with truebox and double mob hp and damage, and another that's boxable with quadruple hp and damage. Boxers are people too!
There should be a $100/month server that incorporates ALL of the suggestions with a staff that /ran over~under to decide who gets a 7 day suspension every time they get a petition.
I'll play this game lol. All race class combo is a good start. Mischief clone, with a /ran 1000 number generator lotto daily at midnight. Over 900 = free trade open for the day, under 100, PVP day. Call it Mayhem