Killed the dragon beginning with J, Killed C, Killed the add that spawned during C fight. As soon as the add died the event reset. Seems overtuned as well.
There were some reports of that happening in the beta thread as well: https://forums.daybreakgames.com/eq/index.php?threads/the-crusaders-mission.270862/ Absor posted this, but it was at the very beginning of November.
We killed the single drake that spawned, but as soon as it died the event reset. From my log, I was too far away for the kill message.
overtuned.... yes.. my impression too.... If somebody without raid gear is successful with this mission, I would be happy for a tell and advise...
Not a bug. It reset because you didn't engage the next dragon within 1 minute. If you get an add when the current dragon is at low hp - stop killing the dragon and kill the add first. Then you won't get into this situation.
Then the AE needs to be reduced on the named so the adds can be killed without diying to the AEs. Both this and Sleepers would have been better done with proper missions steps Kill 4 dragons (preferably with kill order) Kill Named. Damage taken in both cases are too high for group geared chars and have far too many HP, if players are expected to not need med time.