True but they could probably come up with a way were she takes a form where she fits though. maybe a tiny rat where u gotta be right on top of her to hit her lol they would be hilaroius haha! While one rounding everybody. hopefully im not spoiling the last eq expansion. Andarriel
Siren's Grotto is sort of there, but combined with Cobalt Scar as 1 zone, which is usually weird since they get too big to keep as 1 unless the mobs are thinned out
I think they hinted that kael wont exit in wakening land. Might have been Tormax or Velk that mentioned it.
The Nameless, theoretically, should they ever decide to create an embodiment of it in the world. Although, it's more so just recognition and representation of the game developers in lore. https://web.archive.org/web/20160418003604/https://www.everquest.com/deities https://web.archive.org/web/20170208004943/https://www.everquest.com/creation
So it looks like? Cobalt Scar Dragon Necropolis Skyshrine The Sleeper's Tomb The Temple of Veeshan The Western Wastes One can only hope that this time they will consult a thesaurus and not have the zones have the same names as the old ones. It's rather silly to have: "Kael Drakkel?" "That's where I'm at!" "No, I mean the old one!" when there is zero reason that they couldn't have called the ToV one something like, "Restless Kael". Seriously, Darkpaw, please spend five minutes and make some new names, please! https://www.giantitp.com/comics/oots0012.html <<< "How much crap do we go through on a daily basis because no one at TSR looked up "level" in the thesaurus?"
Go back to WoW? Ugh. Terrible idea. I left EQ for WoW, and I'm back now if that tells you anything. The current game director, as I wrote on an essay for Medium, is the very worst thing that ever happened to WoW. His efforts to make things as time consuming as possible is so incredibly transparent. Everything is time-gated and he makes even simple travel as difficult as possible. Can't have the members actually doing the content. Because otherwise, they'll have to make more. So, paradoxically, WoW's game director works hardest to avoid working.
While I'm not a fan of WoW, given EQ's raid launch schedule or non-schedule this year this is kinda a weak argument.
Volska's husk in the underfoot expansion is completely inside a dead grekan. also you the exit portal is where its butt would be (to convorteum. the single raddest end zone ever)
SoV had 19 zones of deep, rich content. 6 zones of shallow copy paste content does not compare at all.