Hi Devs, Towards the end of beta for ToV it was made that berserker abilities would not consume axes but you just needed to have a stack made in a bag. After all these years it was fantastic. I am just wondering why this never made it over to live? I assume it was an oversite with everything else to fix and add in. Can this make it on the docket please for this or next month? Thank You
Couple things here Driz.. First off please do not mind Pun Extraordinaire Jhenna over there.. LOLOL Second.. YA MAN.. what happened to that. The one I was really bummed about though was Battleleap buff not becoming a stance like they talked about.
I have went through thousands and thousands and thousands of axes since my last confession... Please Devs; Make the pain go away.
I went the other way ... I PMed the devs to stop allowing zerker axes to stack. Cause I'm dps jealous and spiteful.
/pause 60, /disc Axe of the Vindicator /pause 60, /disc Axe of the Vindicator /pause 60, /disc Axe of the Vindicator /pause 60, /disc Axe of the Vindicator /disc Axe of the Vindicator Wow. That was hard. Oh, and they halved the cast and reuse time on lvl 111 axes, AND they reduced the cast and reuse time of lvl 106 and 101 axes. #zerkersplainin
I'll never understand why some people can be so aggressively against purely quality of life changes for other classes
Please see Beta Class Notes thread. Would love to see axe spells summon and stack to 1000 instead of 100 if no other changes will be made. This is a simple request instead of asking to redo the whole spell line to use the same axes.
FWIW, I don't mind summoning "only" 100 axes at a time. I use a social just like I_love_my_bandwidth and fill up one 40-ish-slot container with axes and components. It takes ~3-4 play sessions to actually burn through a whole container, but I just run the social when there are at least 5 empty bag slots and stay topped off. It used to be worse, so it's easy to appreciate what we have now. Also, I see summoning and storing those axes as one of the "burdens" of the class. I like that the berserker comes with fantastic strength at some specific costs. I wouldn't turn down axes stacking to 1000 or being able to summon 1000 at a time, but I won't fight for it.
Bump - would love to see summon and stacking of axes at 1000. Shouldn't be tough to change. Thanks Devs
Huh... it appears so, at least according to Alla/Fanbyte. (https://everquest.allakhazam.com/db/spell.html?spell=61619). I'm using Dissident 6, so I haven't even tested Composite.