I wonder why the quests that are 24 hours no collectibles are offered on those questions. It would seem to me that if you are doing one that is 24 hours long you should have that as an award option.
Overseer missions can be grouped into 5 categories: Collectible Rewards: Exploration (12h) Trade (12h) Diplomacy (12h) Tradeskill Rewards: Research (24h) Crafting (6h) Harvesting (6h) Ornament/Mercenary AA Rewards: Military (12h) Stealth (12h) Recruitment - Extra agents Recovery - Recover incapacitated agents If you are after tradeskill rewards, only run Research, Crafting and Harvesting missions. If you are after collectible rewards only run Exploration, Trade, Diplomacy. Etc.
Question for you, I am doing overseers now primarily for collectibles. Is there a way to convert commons into Exploration, Trade, and Diplomacy ? Do they have to start out as that if a common?
Overseer Tetradrachms is a new currency introduced with Overseer that can be used to purchase items from a mysterious presence located along the back, outside wall of the library in Plane of Knowledge (available on find).