Updated group XP numbers?

Discussion in 'The Veterans' Lounge' started by Protagonist, Mar 23, 2020.

  1. Protagonist Tank

    So, before the change, the xp modifiers worked like this:

    Have they released the official numbers after the recent change? If not, could we get them, please?
    MysticOne likes this.
  2. MysticOne Augur

    - Increased the experience bonus for having other players (not mercenaries) in your group.
    - Increased the amount of AA experience you get in groups of 4 or more and raids of 13 or more.

    Just adding for reference. Good question.
  3. CatsPaws No response to your post cause your on ignore

    But would any parse be accurate right now with the Anniversary Exp Bonus going on.
    MysticOne likes this.
  4. Khat_Nip Meow

    Just going by the 'displayed' xp one is allegedly gaining from an Overseer task it looks like the xp bonus is ~45%. (Don't know about any rounding there might be)
    Nennius and MysticOne like this.
  5. Protagonist Tank


    I was more asking if the devs had released the numbers, or if not could they please. I agree parsing right now would be unnecessarily vague.
    Fanra likes this.
  6. Khat_Nip Meow

    I misread your post when I responded. For some reason I thought you were asking about the current bonus.
    I'm curious to know that answer to your original question myself.
  7. Daedly Augur

    Wouldn't it be funny if the increase mistakenly caused a Nerf......
  8. Velisaris_MS Augur

    #WorkingAsIntended
  9. Prathun Developer

    Was:
    1 characters - 1x
    2 characters - 1.38x
    3 characters - 1.68x
    4 characters - 1.92x
    5 characters - 2.16x
    6 characters - 2.2x

    Is now:
    1 characters - 1x
    2 characters - 1.58x
    3 characters - 1.92x
    4 characters - 2.22x
    5 characters - 2.5x
    6 characters - 2.56x
    Deux, Mesc, Buster_Shruggs and 23 others like this.
  10. jiri_ Augur

    Thank you!
  11. Nennius Curmudgeon

    Thank you as well.
  12. Chikkin Augur

    Yes Thank you! Didn't expect an answer to this guy, or at least not until you guys tackle the AMA thread.
  13. MMOer Augur

    Anyone know what this breaks down to after your split the exp?

    Assuming even split it would be like this?

    2 players 1.58 / 2 = 0.79 exp for a 21% reduction
    3 players 1.92 / 3 = 0.64 exp for a 36% reduction (+15)
    4 players 2.22 / 4 = 0.555 exp for a 45% reduction (+9)
    5 players 2.5 / 5 = 0.5 exp for a 50% reduction (+5)

    6 players 2.56 / 6 = 0.42 exp for a 58% reduction (+8)

    If so seems like the 6th spot should be corrected. Following the same pattern it should be
    6 players 2.82 / 6 = 0.47 exp for a 52% reduction (+3)
  14. Cragzop Cranky Wizard

    You are forgetting that the 6th group member is free and the divisor stays 5, assuming no mercs in group.

    So 6 players 2.56 / 5 = .512 exp, better than 5 players.
  15. Tatanka Joe Schmo

    Interesting data, and thanks to the dev for posting.

    One stream of data I've never seen posted, and it seems it would be the most common type of group...

    how does it work for mixed groups? 3 players & 3 mercs? 2 players and 2 mercs? 4&2, etc?

    Or, are mercs still the same +20% per additional group member? So, 3&3 would be 1.92 (for the 3 PCs) + another .4 (for two mercs), and then divide that by 5 (whether it's 3&2 or 3&3, because the last group member doesn't change the divisor)?