We killed the boss with like 3-4 minutes remaining. The sentinels were under control, and the instant we won we all got blown up by the 2 sentinels that were up, but nowhere near the center. Thats no big deal really. Everyone got their ACH's, even the ones we shouldn't have gotten... (thought that was fixed?) The problem is that the event never reset... When we tried to zone back in, the sentinels and 4 or 5 mephits that were alive instantly killed just about everyone. We tried a lot of techniques to get the mephits down and loot the chest but it was a total clusterbuck. When I was dead and someone else zoned in that had advanced loot on, it forced the chest into freegrab which should never be possible in the first place. Unless the raid leader changes, it should keep the raid leaders advloot settings. So then we had to wait 15 mins for the chest to unlock. All in all, it was a pretty big let down after a big win. I don't want to see that happen to anyone else, so lets try to figure this out. My best guess was that the sentinels warped to the center but we do not have any video evidence to support that. Two different Twitch streams with 2 different angles and it appeared that the center was clear of sentinels in both. Marqueles Twitch -2:00:21 https://www.twitch.tv/videos/440537488 Zaknaffeins Twitch - 2:03:50 https://www.twitch.tv/videos/440536223
[Mon Jun 17 18:39:10 2019] You gained raid experience! [Mon Jun 17 18:39:10 2019] You have gained 2 ability point(s)! You now have 91 ability point(s). [Mon Jun 17 18:39:10 2019] Unfettered Emerald Excellence has been slain by Yeomsa! ----------------------------------------------------------------------------------------------------------------------- [Mon Jun 17 18:39:11 2019] Chopen`s pet has been slain by a rock sentinel! [Mon Jun 17 18:39:11 2019] Kovachs has been slain by a wave sentinel! ----------------------------------------------------------------------------------------------------------------------- [Mon Jun 17 18:39:16 2019] Ibadan has been slain by a wave sentinel! etc... Basically, sentinels that were still alive at the time UEE died immediately started AE'ing the raid, despite never having made it to the center. Not entirely sure what the issue is, but the raid, as usual, was lagging - Bigly! Probably has something to do with a script running server-side also lagging.
it took many many deaths AFTER UEE died for people to be able to live long enough in zone to get their raid coin and flags.
I was able to toss up bard DA, and run in to pull the mephits away so others could zone in to get coinage.. there was no sentinel in the middle, but there were 3 at the far ends of their hallways.
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After watching the stream, it seems like the one wave sentinal nearer the middle poofs, any chance it's counterpart and the rock one was CC'd at the far back during the event? or did it seem like they warped there after? We've usually let the sentinals get about midway into the hall during live phases before touching them with any CC stuff to keep them within casting range of the doorway. IIRC, right around where the sentinals spawn is actually a bit further out from where UEE would leash when we tried tanking him in the far south, so there may be a barrier there (That the sentinals are not actually within when they spawn) for all event mobs and only the NPCs within that circle get caught by the kill off script. At that point, the sentinals no longer have a destination to advance towards and presume themselves in position and begin chain AEing. That's my boredatwork theory anyway
Given what I saw firsthand and what we can see in our streams (yay narwhale tracking till the end). Seems like 2 spawned AS or just after UEE died, then due to the script being over no longer pathed to the middle and instead assumed they were at their final destination and proceeded to merk the zone for funzies