Last night did some ramp mobs and ramp was going weird and even hit someone after they died and relogged.
Maybe it is an unintended (or intended) consequence of mobs remembering who did damage to them. Interesting...
That’s how Rampage worked originally actually. The game would remember voids in the hatelist created by deaths, LDs, zoning or FDing. Which would cause scenarios like when the Rampage tank dies, gets rezzed and starts attacking again for them to regain Rampage and likely die again due to limited buffs and heals not focused on them. Wonder if they reverted to this method of Rampage assigning somehow.