As far as I can tell the queue is not an actual line, it's just there to tell you the server is full. Feels like they are upping the cap in batches and when that happens the queue disappears until it's capped again.
haha hey guys! give us money for bags so you have a great play experience! Jokes on you! you cant play! Thanks for $$ though!
Are we supposed to click OK on the box with Que timer or not? I can just see where clicking OK kicks me out of Que... Or not clicking OK keeps me from entering the Que...
The queue is a ruse...there is no queue. It's just a way to get people to stop spamming the play button.
Is this a mad rush to play a 20 year old elf simulator or poor management? Is there a server population somewhere so we can get an idea of how many people are waiting in queue/logged in?
It is painfully obvious that they have devoted zero resources to try to actually handle the load, instead deciding to simply throttle it - that is the sign of poor management, which doesn't care about the consumer experience in the least.
I have been trying on two PC's and getting different results. I have tried leaving the login queue window up starting with when it was 5 minutes, then 11, now 26 and it has yet to go into the game. On the other PC, I've closed the window after it says I am in the queue and I keep getting various timeout errors. Should we leave that window up, close it, or does it matter? And are people actually making it in through the queue?
https://twitter.com/TheWindstalker/status/1107015183333883904 "Folks are getting on to EQ servers now. We are letting people on in phases so we don't bomb them like we did at noon....hang in there!"
maybe you should consider making another server with mangler rule set ?? if the server are really that over loaded like they are in every progression server launch, then maybe the key would be to open a 3rd server to fix the problem