Anyone else noticing this? I play with my EQ sound off. In the past for as long as I can remember Audio Triggers would work with all 3 sliders off (Sound Realism, Music Volume, Sound Volume) After todays patch though I notice Audio Triggers won't distribute their audio unless Sound Volume is up. Does anyone know of a way around this? I prefer playing with my Sound off. And the Audio Triggers help out in specific situations, kinda sucks not having them now unless I play with my EQ sound on.
Fond memories of that one zone/mission that ran a music cue through the audio triggers to scare the piss out of everyone.
I definitely noticed that sound got messed up with the patch. It's a lot quieter now, had to turn it way up to hear anything.
Still needs in game audio for Triggers to work. Was hoping after the downtime it would have been reverted, but alas tis not the case. RABBLE RABBLE RABBLE RABBLE